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Adjusting Character Preset Slider crashes game after installing mods (


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I'm testing some mods for compatibility and everything has worked great so far, except for one minor thing - wondered if anyone else have experienced this:

 

When I'm creating a new character, clicking the first (top) Character Preset Slider to the right 8 times works fine, but doing it one more time (9th click) results in CTD.

 

Mods installed:

 

Advanced Tactics by Anakin

Ancient Elven Boots Fix by Flamin Jesus and AND04

Awakening Silverite Mines Bugfix by Terra_Ex

Better Sex Cutscenes - WIP by Luchaire

Bidelles Cosmetics by Bidelle

CC Extra Tints and Tones by Jaylo

Circles Be Gone by 4Aces

DA Rules Fixpack

Dialogue Tweaks by Avaraen

DLC in Awakening and Awakening Fixes by KigenAngelo

Dragon Age Mutator 014 by TheMutator

Dragon Age Redesigned by Dracomies

Extended Dog Talents

Extra Dog Slot by Dheuster

Forced Deathblows by MachDelta

JB3textures by reative

Madd Gift Guide by MaddBomber83

More Hairstyles by kzelsama

Morrigan Restoration Patch Dialog Fixpack

Natural Bodies all in one by see description

Pineappletree s Vibrant Colors by Pineappletree

Pixelated Shaders begone by blaidd

Qwinns Fixpack

Respecification DAO by Aaron Christian

Skip the Fade by hdhd

Tucked Hair

White Teeth by JOG

ZDF Dialog Fix - formerly Zevran Dialog Fix by ejoslin

 

Any input would be greatly appreciated.

Edited by Guest
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How did you manage the editing of the chargenmorphcfg.xml file to accomodate: CC Extra Tints and Tones, More Hairstyles, Pineappletree's Vibrant Colors, and Tucked Hair?

 

Each of those has its own .xml, so depending on how you combined them we may have identified the problem.

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Thank you so much, that narrows it down a bit.

 

I (now, after your input) used Terra_Ex's CharGenMorph Compiler to fix it. When starting the game up again and making a new character, I now only have (the original?) 8 presets to work with. Though it looked like all the eye options and hair options were still there and working great. It looked like there were maybe double that number (15/16 or so) of presets before running CharGenMorph Compiler. If there is any way to keep more presets than the 8 I now have, I'd really like to know, but it's no big deal.

 

 

 

One more thing:

I am no modder/programmer, but would like to contribute in some small way. I would like to make a simple and straightforward list of essential mods for newcomers, and how to install them (chronologically, if and when necessary) before playing, since looking for such a list myself on the forums didn't yield any decisive results, only scattered threads with lists people have tried, on different forums and threads. Could maybe be a sticky later on? Example, in order of "importance":

 

The Big Four, fixing the game to work as it should, for purists

1. Qwinns Fixpack (description/what it does) - [download link]

2. DA Rules Fixpack

3. Morrigan Restoration Fixpack

4. Silverite Mine Bug Fix

 

Other mods

5. Dragon Age Mutator

6. Dialogue Tweaks

7. DLC in Awakening and Awakening Fixes

8. Forced Deathblows

9. Lock Bash

 

Mods you will need to download, install and then merge with CharGenMorph Compiler

10. CC Extra Tints and Tones

11. More Hairstyles

12. Pineappletree's Vibrant Colors

13. Tucked Hair

 

14. CharGenMorph Compiler

 

15. Extended Dog Talents

16. Extended Dog Slot

17. Madd Gift Guide

 

...and so on.

 

The list could be tried and tested, and people could provide input for rearranging the list if necessary, and mods could be color coded in green, yellow and red to show compatibilty/issues people have reported. I know I would have greatly appreciated such a list when I first lurked the forums, but any thoughts are welcome.

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I'd say those "extra" slots were probably the cause of the CtD.

None of those mods (are supposed to) add FACE presets, just new hair styles, and hair, eye, skin, and makeup looks and colours.

 

The game uses the cgmc.xml file to map resources (textures and meshes) to the slider positions. It can only use ONE such file, which needs to contain all the required mappings. If it get messed up, things like your CtDs happen.

 

I have all of those same CC mods installed, (plus several others) and for a Dwarf Female I have:

 

9 Faces

58 Skin Tones

64 Hair Styles

64 Eye Colours

.

.

.

You get the idea.

 

Once can, in fact, have more FACE presets. It's just that the mods you're using don't include any.

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You're obviously right, and thanks for the clarification. Seems everyone of the styles are working as they should now.

 

If I may ask; do you have any good recommendations for mods that add more face presets?

 

I've been wanting to try something like the "AT Malcolm Grey Warden of Sacred Ashes and Warden Calling", but the description was quite messy and the toolset seems a little daunting, so I thought some presets would be simpler for making some new characters.

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