CraneSeveen Posted November 1, 2021 Share Posted November 1, 2021 So I'm relatively new to modding Skyrim even though I've modded my game ever since LE came out. Anyway what I'm trying to create is a summonable chest, a cloud storage if you will.I followed the tutorials here for creating cloud chest. Step 1 done. I've also linked a bagpack to a bigger chest in an interior cell.I also did this one to create a conjuration spell and how to summon an actor, where in my case, a chest. Step 2 done.What I'm not sure is how to proceed in making the spell to work in-game. Everything from visiting the cell, using a linked activator, getting the spellbook and learn the magic, all of it works except there's no bagpack appearing. I've read some post somewhere here suggestiong to use PlaceAtMe reference and I still don't understand how to implement it in CK.What I'm trying to achieve is to summon the bagpack so I can store stuffs to the cloud and the spell can be reused anytime and anywhere.Any help will be appreceiated. Thanks in advance. Link to comment Share on other sites More sharing options...
Sphered Posted November 6, 2021 Share Posted November 6, 2021 Well for starters, the object you summon in front of you can be anything aka it need not be the actual chest. It can simply interface with the actual chest on activate. You can make it the same model etc too so it looks like the real McCoy. You dont necessarily need links or what not either. Simply make it a property if you wish for example Suppose if I was writing this I would just do a scripted spell, where when cast, spawns an interactable object in front of me, and when player activates it, shows the inventory of the storage chest. Might also make this object we summoned disappear automatically after x time Link to comment Share on other sites More sharing options...
Recommended Posts