vllGOOFYllv Posted November 7, 2021 Share Posted November 7, 2021 I've done the process right i think creating navmesh ,checking for nav errors ,cover edges and finalizing. Is there something i'm missing?can attach pics if needed Link to comment Share on other sites More sharing options...
LarannKiar Posted November 7, 2021 Share Posted November 7, 2021 Did you test it in the Creation Kit with an NPC? (NavMesh > Normal Pathing Test). Link to comment Share on other sites More sharing options...
vllGOOFYllv Posted November 7, 2021 Author Share Posted November 7, 2021 Did you test it in the Creation Kit with an NPC? (NavMesh > Normal Pathing Test).It's checked but nothing happens. What am I missing? Link to comment Share on other sites More sharing options...
LarannKiar Posted November 7, 2021 Share Posted November 7, 2021 Here. Right click on the triagles in the Render Window. Link to comment Share on other sites More sharing options...
vllGOOFYllv Posted November 7, 2021 Author Share Posted November 7, 2021 Here. Right click on the triagles in the Render Window.The line looks good and green but is yellowish at spots. Looks like it's just triangles overlaying the green sometimes. Or is that bad? Link to comment Share on other sites More sharing options...
vllGOOFYllv Posted November 7, 2021 Author Share Posted November 7, 2021 Nvm it says it good Link to comment Share on other sites More sharing options...
vllGOOFYllv Posted November 7, 2021 Author Share Posted November 7, 2021 they still do it... im done with this. that's bethesda for ya Link to comment Share on other sites More sharing options...
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