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Less harvestable plants/cave fungus in Zion for better balance


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Anyone else thinks there's too many pickable plants/fungus in zion? I use Unfound loot because I like the hobo experience and honest hearts just throws me off by having hundreds of harvestable plants and valuable cave fungus everywhere that respawn every three days.

I started working on a mod that replaces most of the harvestable plants and cave fungus in zion with their already harvested static counterparts that don't respawn by using the search & replace function in the geck and going cell to cell changing most plants but leaving some intact.

However I think such a mod would be better done by an actual modder. Who knows, maybe it can be done a lot faster with scripts or something. If anyone is interested I would appreciate it.

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