dtrower Posted November 23, 2014 Share Posted November 23, 2014 Thanks a lot for the fix Skysan :) Link to comment Share on other sites More sharing options...
trulskar Posted March 26, 2015 Share Posted March 26, 2015 I had this problem, I had Static Mesh Improvement Mod and Enchanted Lighting and FX mod at the same time, I got rid of the lighting mod and now the problem is gone. Link to comment Share on other sites More sharing options...
youwish1 Posted March 27, 2015 Share Posted March 27, 2015 You can use 3072 with iShadowMapResolution with no performance loss and no issues :) Link to comment Share on other sites More sharing options...
Feckineejit Posted October 2, 2015 Share Posted October 2, 2015 This is the fix!!! Who ever figured this one out is a gentleman and a scholar! QuoteBug: Severe performance drop in 'CELL - WhiterunJorrvaskrBasement' when looking in the direction of Kodlak's quarters while the player stands at the far opposite end of the hallway. (search tags: ELFX Jorrvaskr ENB shadow SMIM FPS) Cause: Enhanced Lights and FX when combined with the improved chandelier mesh from Static Mesh Improvement Mod or Ruins Clutter Improved produces slowdown due to the complex and unoptimized shadow math involved. Additionally, if using ENB, the performance drop will affect fps to a critical degree (self-anecdotal evidence reports a 89% drop in framerate) and rendering the hallway largely unplayable. Recommended Solution: Rename the single offending mesh, allowing use of the remaining improved chandelier. Do this for both Ruins Clutter Improved and Static Mesh Improvement Mod. Self-anecdotal evidence resulted in an immediate performance increase. meshes/clutter/imperial/impchandelliercandle01.nif to meshes/clutter/imperial/impchandelliercandle01.nif.mohidden Secondary Solution: Reduce accidental Ultra-quality shadows within 'Skyrim.ini'. This is based off of the recommended advice found within the Enhanced Lights and FX thread. Anecdotal evidence from multiple users within said thread reported conflicting success. iShadowMapResolution=4096 to iShadowMapResolution=2048The iShadowMapResolution line is in skyrimprefs.ini Renaming the mesh solved it for me. (wish i found this before spending 2 hours tweaking ENBoost :wallbash: ) HUGE thanks! Link to comment Share on other sites More sharing options...
toostruus Posted October 30, 2015 Share Posted October 30, 2015 (edited) Renaming the mesh solved it for me to... Many thanks to Brandonhortman for that post about it.. Edited October 30, 2015 by toostruus Link to comment Share on other sites More sharing options...
SMB92 Posted October 30, 2015 Share Posted October 30, 2015 You might find a setting of 3072 has an odd effect with ENB. I tried it once and the shadows went all weird. Also, SMIM includes the fix for ELFX meshes these days. Link to comment Share on other sites More sharing options...
kemdog Posted February 11, 2016 Share Posted February 11, 2016 after finding it and renaming still getting huge fps problems when I face his quarters : / my shadows were already set to 2048 Link to comment Share on other sites More sharing options...
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