Jump to content

BIG enemy troubles


joshuastay

Recommended Posts

hey all, I've been trying to make really big enemies by changing the scale in the GECK, but when I go in game they just run around when i shoot them? specifically, it's a deathclaw, all I did to make my own was change the ID and save as a new creature, so it has all the same stuff as a regular deathclaw, I'm thinking I might need to change some stuff on the combat style, any way to do that? cause I cant find a window with the combat styles?
Link to comment
Share on other sites

messing with an actor's scale apparently causes pathing issues

if they're too big/small I guess they don't know how to use the navmesh properly

I had this problem with very small deathclaws :( (scale .25-.35)

they wouldn't use ramps and would spaz around in narrow cluttered areas instead of moving normally

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...