Topherwolf86420 Posted November 10, 2021 Share Posted November 10, 2021 Hi Im new to the dai modding community. Ive gotta mod manager downloaded..paths right for the locations. everything i need to do. But i get this when i merge. [11/9/2021 8:33 PM] Processing official patch.[11/9/2021 8:34 PM] Processing DAI mod "All Cloth Elevated Stats_DLC"[11/9/2021 8:34 PM] Processing DAI mod "All Leather Elevated Stats_DLC"[11/9/2021 8:34 PM] Processing DAI mod "All Metals Elevated Stats_DLC"[11/9/2021 8:34 PM] Processing DAI mod "Always Full Focus V1"[11/9/2021 8:34 PM] Processing DAI mod "Amulet of Power - Unlimited"[11/9/2021 8:34 PM] Processing DAI mod "SOSM Archery V1"[11/9/2021 8:34 PM] Processing DAI mod "SOSM Artificer V1"[11/9/2021 8:34 PM] Processing DAI mod "SOSM Assassin V1"[11/9/2021 8:34 PM] Processing DAI mod "Cooldown Duration Halved"[11/9/2021 8:34 PM] Processing DAI mod "dodge, parry, block and riposte"[11/9/2021 8:34 PM] Processing DAI mod "SOSM Double Daggers V1"[11/9/2021 8:34 PM] Processing DAI mod "ExploreAbilities"[11/9/2021 8:34 PM] Processing DAI mod "Eyebrows 4 Women (Unshaved, Dark)"[11/9/2021 8:34 PM] Processing DAI mod "Haven Crafting"[11/9/2021 8:34 PM] Processing DAI mod "Inventory Capacity"[11/9/2021 8:34 PM] Setting inventory capacity to 400[11/9/2021 8:34 PM] Task failed. Error reported was: Exception message: Could not load file or assembly 'zlib.net, Version=1.0.3.0, Culture=neutral, PublicKeyToken=47d7877cb3620160' or one of its dependencies. The system cannot find the file specified.Source: DAIModManagerTarget: Byte[] DecompressBlock(System.IO.BinaryReader) StrackTrace: at DAIUtils.Utils.DecompressBlock(BinaryReader Reader) at DAIUtils.Utils.DecompressData(BinaryReader Reader, Int32 Size) at DAIUtils.Utils.DecompressData(Byte[] InData, Int32 Size) at DAIMod.Scripting.GetResourceData(Int32 InIndex) at DAIMod.InventoryMod.RunScript() at DAIModManager.MainWindow.<ProcessModList>b__16_0(ModContainer ModCont) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at DAIModManager.MainWindow.BGWorker_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) Even if i get this resolved. i what do i do.. Once the merge works. i mean...did it work for the ones it shows on top. Am i able to just launch the game and play it with those loaded... Link to comment Share on other sites More sharing options...
apomorph Posted November 11, 2021 Share Posted November 11, 2021 See if you can launch your game with no mods applied. If you can't, repair the game through whatever service you bought it from (e.g. Steam).If that's not your issue (missing/corrupted files in your game's directory), try applying one mod at a time. You may be getting these errors from a mod file that doesn't work. Link to comment Share on other sites More sharing options...
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