DreGWriter Posted November 11, 2021 Share Posted November 11, 2021 There's a mod released earlier this year called ONE HANDED MASTER SPELLS that I would like to use with ORDINATOR. The 1 handed spell mod adds in 15 new master spells that are copies of the vanilla master spells but are used in 1 hand instead of two, in addition to the vanilla master spells ones. The issue is, because these are brand new spells, Ordinator doesnt touch them. So the spells have their default vanilla stats and behavior, so ordinator changes, like spell scaling, or any of the perks, dont effect these spells. I asked a while back on how to make a compatibility patch for these mods and someone said I could do it in xedit and I tried it for a bit but it is beyond my ability. I have zero modding experience so I don't know what I was doing. So I wanted to ask for the community's help. I would like to make a request for someone to make a compatibility patch that adds Ordinator perk support to One handed master spells. I would like for the new master spells added by the 1 handed master spells mod to be effected by the perks and magic changes from the Ordinator mod in the same way that Ordinator effects/changes the vanilla master spells.There's already a similar compatibility patch for Ordinator perk support for ODIN magic spells on the ordinator download page so I know what I am asking for can be done. Link to comment Share on other sites More sharing options...
DreGWriter Posted November 11, 2021 Author Share Posted November 11, 2021 (edited) Im also quite generous when it comes to donating to mod authors. Like when I donated $100 to the mod author of the TRUE DIRECTIONAL MOVEMENT mod two weeks ago. Just thought who ever decides to make this patch should know that. Edited November 12, 2021 by DreGWriter Link to comment Share on other sites More sharing options...
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