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Slow NPC walk speed


timberjoey

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I don't know if this was a thing before the AE update as I had never unlocked my framerate prior. However, I have both followed all the .ini fixes and also tried the havok mod. I have tried both 144fps and unlocked fps. Character NPCs animate correctly but walk very slowly from point a to point b. I have no other issues. Is there a fix for this? It's certainly playable, but also comical to see a character's animation working at full speed but traversing along the ground at what has to be 1/3 speed.

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Same problem. NPCs animate correctly, but they don't move -- as in, from one map position to another -- at the correct speed. They look like they're half-walking, half-sliding. Prior to AE I had put hundreds of hours into SSE with high-refresh monitors and unlocked framerates, and never saw this problem. I've tried adding a couple different move speed mods to my load order; no help. Really baffled.
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Hi to all, I have a solution for nVidia users. Just set vertical sync on "Adaptive" in NVIDIA controll panel setting for Skyrim. Works well for me.

UPD: And set fps limit - 100 fps.

778b19e94266e3e90c43a2de11537730.jpeg

b8eb6c821c156cc5875a00702f857bd8.jpeg

 

Hi to all, I have a solution for nVidia users. Just set vertical sync on "Adaptive" in NVIDIA controll panel setting for Skyrim. Works well for me.

UPD: And set fps limit - 100 fps.

778b19e94266e3e90c43a2de11537730.jpeg

b8eb6c821c156cc5875a00702f857bd8.jpeg

bro you are a legend thanks so much

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