SpeedyB64 Posted March 7, 2009 Share Posted March 7, 2009 The Sin City project needs a Height map of the Las Vegas area. If anyone has any information on where I could get a Vegas area Height map it would be super helpful. Link to comment Share on other sites More sharing options...
nezroy Posted March 7, 2009 Share Posted March 7, 2009 I had similar problems getting heightmap data for my city mod project as well. In the end I used the SRTM 90m data for the area along with MicroDEM to create a grayscale heightmap. I tweaked the map using the Gimp, then used TESAnnwyn to create a new .ESP with the heightmap data from the image, since it clamps excessive terrain changes and has other similarly handy features. One downside with this method is that the the SRTM data picks up tall skyscrapers and so my heightmap had a lot of "bumps" in the downtown area that I had to smooth out manually. Link to comment Share on other sites More sharing options...
SpeedyB64 Posted March 7, 2009 Author Share Posted March 7, 2009 What kind of resolution should a good height map be? Could you explain the process (I'm a height map Noob :pinch: ) Link to comment Share on other sites More sharing options...
Skree000 Posted March 7, 2009 Share Posted March 7, 2009 lookup the USGS Link to comment Share on other sites More sharing options...
SpeedyB64 Posted March 7, 2009 Author Share Posted March 7, 2009 I got the H map generated and it looks good :thumbsup: I smoothed out all the gridieness and am generating the lod.Thanks for the links Kudos to you! :biggrin: Link to comment Share on other sites More sharing options...
nezroy Posted March 9, 2009 Share Posted March 9, 2009 Glad to hear you got it working. Curious to know what size you're going with for your city? I'm using a 32x32 cell worldspace for my city but it's relatively linear and a lot of areas aren't accessible. Corresponds to a 1024x1024 pixel heightmap, as processed by TESAnnwyn. Link to comment Share on other sites More sharing options...
Grimmjow0006 Posted March 9, 2009 Share Posted March 9, 2009 I read the plot for the quest. It sounds pretty good. Link to comment Share on other sites More sharing options...
Skree000 Posted March 10, 2009 Share Posted March 10, 2009 just had a crazy idea, what if we could take the Fallout 1 or 2 world map and put them thru say.. crazybump to generate a heightmap then use it in Microdem/Tesannwyn to generate a new worldmap... hmmm Link to comment Share on other sites More sharing options...
Olliex Posted March 10, 2009 Share Posted March 10, 2009 just had a crazy idea, what if we could take the Fallout 1 or 2 world map and put them thru say.. crazybump to generate a heightmap then use it in Microdem/Tesannwyn to generate a new worldmap... hmmm Do you know how big the Fallout 1 & 2 worldmap actually is? :whistling: But it is possible to make quite good looking single desert locations and use something like the GTS to connect them, if you want to remake classic Fallout locations. Link to comment Share on other sites More sharing options...
SpeedyB64 Posted March 10, 2009 Author Share Posted March 10, 2009 Got the lod generated but it looks like crap so I will regenerate it. Lod is a bit tricky, mostly because it takes forever to generate. Link to comment Share on other sites More sharing options...
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