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[LE] [Ask for help] How to force different spells into a specific one.


EMPTYd

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I'm creating a mod that allows the player to have stronger spell when advances in a respective skill.

 

Here is the basic mod logic: grant the player an ability, use the ability to link a perk, use different conditions to allow that perk to add different spell to player.

 

The issue is that this logic means the player must manually reequip a spell once they have a new one. Is there a way to force the player to stay equipped with one single spell when its effect changes ?

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