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All the mods at Data folder are always active


romalight

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Whatever mod manager you use, even if a mod or some mods, not active, the game see them and if a mod cause you problems and decide to make it not active, it is always active.

 

While you play the game, go to desktop and open the file manager and try to delete the esp or esm file, of the mod, destroy your game. You can't. So simple.

 

Better to careful than sorry later, so keep search very good about a mod you are going to install.

That's all. Thanks.

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This is true. Can be used to advantage in saving load order slots for dependencies that only use meshes, or textures...

However, results in unpredictable gameplay overall for Ba2s, sounds, materials, textures and scripts as these mods do not use prefix IDs properly.

Have generally used *.es_ extension to keep mods onhnad without loading. (mostly works except, see above list of possible areas of conflict).

 

This bug also makes running discrete mod profiles neigh impossible regardless of manager.

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