hackeysack Posted March 7, 2009 Share Posted March 7, 2009 -I made a simple model in 3dsmax (a bat with some nails in it) -I textured it -I opened it up in nifscope -everything looked good so I saved it. -but when I open it in geck view, theres an exclamation mark. -note- When I'm looking at my model in Nifscope, the nails are in a seperate block, and don't appear to be attached to the bat, tho I did attach them in 3Dsmax, I'm guessing this is normal tho. -note- I also went to my children and changed the number under Value to the number of the block (the block with the nails in it) I must be missing a few steps, anyone know what I'm doing wrong? Link to comment Share on other sites More sharing options...
hackeysack Posted March 7, 2009 Author Share Posted March 7, 2009 OK I finally figured out the system of getting my custom mesh in the game.but now I have a new problemhow do i make a 1st person mesh? I don't see a 1st person mesh folder. -note- if my companion is using the Nail bat, I can see the nails but if the player is, i cant. Link to comment Share on other sites More sharing options...
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