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Choices can destroy your main quests


romalight

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1 Tell Dogmeat --at the Diamond City-- to find !!! Shaun (and not Kellog). Well, after that, you never get to Fort Hagen and more not good things happens to main story.

 

2 Dismiss ...all the 3 first settlers come to Vault 88, and after that, you don't get --i think-- the 4 new machines.

 

i am sure there other things go wrong.

 

Well, that's all. Thanks.

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1 Tell Dogmeat --at the Diamond City-- to find !!! Shaun (and not Kellog). Well, after that, you never get to Fort Hagen and more not good things happens to main story.

 

2 Dismiss ...all the 3 first settlers come to Vault 88, and after that, you don't get --i think-- the 4 new machines.

 

i am sure there other things go wrong.

 

Well, that's all. Thanks.

 

 

You wrong.

 

1:Doesnt matter.Just go into fort hagen and continue the quest.

 

2:Dont bother with this dlc.Kill the ghoul and take the note from her and you have all the mashines.

 

In this game your choice doesnt matter.

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Those things i remember and i just want to share with people here.

 

After the crash...and...burn, using a new quest mod, i play this time for real, my final game. i don't need any new mods. i use 254 mods and i don't want to add any other. One step from the NMM to tell me again, that 256 mods are the limit ( i use a small number of esl mods and all the other are esp and esm )

 

Spoilers for this game is not so necessarily because the game already has a lot of things to improve and the company that made it just didn't care to fix it

 

Maybe i just stop visit this forum for Fallout 4 and help more. There are many good people here to help.

That's all. i wish to all, health and happy festive days of December.

 

Thanks.

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