Jump to content

Help with Diagnosing AE Crashes with my SDA Mod


Martimius

Recommended Posts

Hey y'all, if you didn't know already, I'm the author of the Serana Dialogue Add-On mod.


Unfortunately my mod was one of those which unfortunately got bonked by the AE Update (not specifically the AE Edition). SDA was preventing a game load, with black screen issues. There was a fix I tried for it (thought of by Lucien's Joseph Russell) where he added a 3 second delay to his mod checker script- and I did the same with mine (we have identical scripts, at least for that part).


However, while that part of my mod seems to have been fixed, it's not fully stable yet. In my own testing and with other users as well, we can load up the game, save, but loading it up again results in a black screen.


I have narrowed the cause for this other bug down to one script (it's a silent teleport/follower catchup script). However, here's the doozy part:


1. The script doesn't even frickin' load on a new game (I verified this by typing sqv for the owning quest on the console) but removing the script seems to fix the issue and allows me to save and reload normally, without black screens.

2. For some reason, deleting ALL the contents of the script (just deleting everything other than the script name at the start) doesn't seem to work for some reason too. Even the script, empty, doesn't allow you to save and reload.

3. The script (and I can post the source here) just defines functions and doesn't do anything anyway, unless called for. No way that can be done, since on a new save Serana hasn't even been met yet.


I'm stumped. Any tips?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...