Zynoq Posted March 8, 2009 Share Posted March 8, 2009 The last month i've been working little mod but i have some trouble with a script. It's pretty basic but i can't get it working. Here it is: ScriptName <scriptname> begin GameMode If getstage <questname> > 20 Refname01.disable Refname02.disable Refname03.disable endif end I wan't to to make some npc's dissapear after the quest has reached a certain point, but they are still there. Does anyone know what might be the problem with this? Thanks in advance. Link to comment Share on other sites More sharing options...
Slugworld Posted March 8, 2009 Share Posted March 8, 2009 Are the NPC's persistent, click on them and check if Persistent object is on. Link to comment Share on other sites More sharing options...
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