TenShadows Posted August 16, 2013 Share Posted August 16, 2013 I just drank a potion of Sujamma in order to fortify my strength score and drain my intelligence, making sure the Bittercup would make me stronger and dumber (I'm playing a pure fighter type, no magic). So, when you think about it, the Cup sort of just made the effects of the alcohol permanent, at least partially so: my character is now forever at the very least a little bit tipsy, an endless stream of alcohol fueling his strength and dulling his intellect. That got me thinking: what if, instead of just improving your best stat by 20 points and decreasing your worst by the same amount, you'd pour an alcoholic beverage of your choice from your inventory into the initially empty Bittercup, and upon drinking it the Cup's enchantment will make the effects permanent on you? I feel that this would be an exciting alternative, somewhat lore-friendly, and make for intriguing roleplaying opportunities and allow you to be eternally drunk. Flin and Cyrodiilic Brandy, having only bonuses with no penalties, would probably make for the best choice of drink. If you don't mind the absolutely massive intelligence penalty (and have probably modded out the hard limit of 100-point maximum), you can put in some Sujamma instead to get a pretty monstrous increase in strength. Skooma would be the only way to improve speed - and probably make for some truly interesting roleplaying opportunities - and if you're foolish enough to pour in Anciend Dagoth Brandy, which of course grants no bonuses whatsoever, the artifact gives you 20 luck instead for being a truly insane bastard. Why would you even drink a whole bottle of four-millennia-old horrifyingly corrupted and probably outright poisonous alcohol? Man, you're crazy, here, you're gonna need all the luck you can get out there to survive. The only drawback would be that there wouldn't be a way to increase personality or intelligence anymore. Link to comment Share on other sites More sharing options...
hollaajith Posted August 17, 2013 Share Posted August 17, 2013 Nice Idea. I think it could be done. May be have a choice to add beverage when you select to drink it. Might require MWSE. Give me couple of days, I'll see what I can do. :smile: Link to comment Share on other sites More sharing options...
hollaajith Posted August 19, 2013 Share Posted August 19, 2013 Here you go --> Bitter Booze Link to comment Share on other sites More sharing options...
TenShadows Posted August 19, 2013 Author Share Posted August 19, 2013 Hah, awesome. I'll definitely have to put this to a test. Link to comment Share on other sites More sharing options...
hollaajith Posted August 20, 2013 Share Posted August 20, 2013 @TenShadows, Just a quick question. Should I include Skooma or not? I left it out. I just added these beverages except skooma as I thought it was more a drug than booze. Link to comment Share on other sites More sharing options...
TenShadows Posted August 20, 2013 Author Share Posted August 20, 2013 Fair enough. Skooma is kind of different from the other beverages, so it probably should not be included. Link to comment Share on other sites More sharing options...
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