cikada11 Posted August 16, 2013 Share Posted August 16, 2013 I know this probably doesn't belong in this category but i need a help with something in GECK. I am making a mod and i need to make a certain NPC/building appear after a certain quest stage is completed or possibly on entering a trigger. The reason i can't just place it down is that then you could randomly find it without even having the quest and it wouldn't make any sense. IF anyobody knows a way to do that or a script or a video that explains it please send it to me. The mod is pretty cool so far and i don't want to just leave it because i don't know how to make something. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted August 16, 2013 Share Posted August 16, 2013 Marking your object or Npc disabled in Geck, then using Enable function in a script should do the trick. Link to comment Share on other sites More sharing options...
cikada11 Posted August 16, 2013 Author Share Posted August 16, 2013 Thank you very much :) Link to comment Share on other sites More sharing options...
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