Minuos Posted December 3, 2021 Share Posted December 3, 2021 Hi all, I'm struggling to find any info on this. Say I have an actor that fills an alias to display its name in a message... Anyone know of a way to make that text appear entirely in uppercase letters? Link to comment Share on other sites More sharing options...
theblackpixel Posted December 3, 2021 Share Posted December 3, 2021 (edited) That is unfortunately not possible. If your actor is already defined you can simply make a dummy NPC with their name in Uppercase and use them only in that specific case, though the more performance friendly method is to just type it out the old-fashioned way. Edited December 3, 2021 by theblackpixel Link to comment Share on other sites More sharing options...
Minuos Posted December 3, 2021 Author Share Posted December 3, 2021 Thanks for the reply. I had a feeling that was the case, but it's still a shame. Unfortunately, I can't use a dummy in this instance, so I'll just have to settle for lowercase. Link to comment Share on other sites More sharing options...
Sphered Posted December 3, 2021 Share Posted December 3, 2021 If it wont capitalize its because the engine has stored that string in another capacity and basically reuses it since under the hood its the same string Something that sometimes works is to set a read only string property in a script. Like JOE and have it set to readonly to help ensure its in caps However if this is something in the plugin already, best you can try is doing above with their name, and then in game SetName() to something else then set it back to your read only string If you mean renaming the actual Alias and not the reference... nvm Link to comment Share on other sites More sharing options...
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