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[SSE] Crashing When Trying to Save


CosmoTewulf

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When I try to save my game, it crashes. Although I have .NET Script Framework installed, it doesn't leave a report when a crash occurs. I've tried many different solutions, including killing my character and then saving and killing my character on a save that the bug wasn't affecting before and then saving (it doesn't work because the bug has spread to those unaffected saves). What can I do to fix this?

 

I would post my load order, but I'm not sure how to do this in a way that isn't cumbersome.

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Is this a long running playthrough? The uncompressed save game size has limit and if that is reached, the game would CTD on any saving attempt. What you see in your save folder is the COMPRESSED file size, just in case you wonder.

You can use one of Engine Fixes features to double the allowed size and see if that solves the issue.

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Is this a long running playthrough? The uncompressed save game size has limit and if that is reached, the game would CTD on any saving attempt. What you see in your save folder is the COMPRESSED file size, just in case you wonder.

You can use one of Engine Fixes features to double the allowed size and see if that solves the issue.

Thanks for the reply! To answer the question, the playthrough that I'm on is long running. I actually have tried installing SSE Engine Fixes to try and correct this issue, but I'm not sure how to use it and it pops up with an error message when I try to run my game with it which I can't seem to understand how to fix. The error message in particular says "No valid segment found! SrtCrashFix64 patch cannot be applied. It may happen due to incompatible runtime version or some other plugin already made changes to the patching segment".

Edited by CosmoTewulf
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