knownothing02 Posted March 10, 2009 Share Posted March 10, 2009 hey guys i´m new here.And I have a problem with the mods.See I just downloaded a mod and I read the whole readme and did everything it told me to,but I don´t know where I should put the meshes in.Because in the readme it doesn´t say anything about itand I can´t find a meshes folder.Can you please help me ? Link to comment Share on other sites More sharing options...
bben46 Posted March 10, 2009 Share Posted March 10, 2009 The first time you install a mod with a mesh folder in it, it creates a meshes folder in the \data folder, after that every mesh is placed in that folder. Most mods with mesh or texture components - you extract them directly into the \data folder. The meshes, textures and others go where they are supposed to and the mod.esp is put in the \data folder. Occasionally you will find one that doesn't follow the rules and you may have to install manually. Typically it will put a folder in your \data folder with the name of the mod Example, you are installing a mod called xyz. when you extract it to the \data folder, instead of putting things where they belong, you get a new subfloder in the \data folder named xyz. When you open the xyz folder, you see a meshes subfolder, a textures subfolder and a xyz.esp file.l Copy each one directly into the \data folder. The xyz.esp belongs there. the meshes folder will install itself inside the existing meshes subfolder as a new subfolder named xyz. and the textures will be in a new xyz subfloder inside the textures folder. When the install warns you that it will overwrite files, answer Yes. It really doesn't overwrite, it actually appends the new stuff to the old folder. Link to comment Share on other sites More sharing options...
knownothing02 Posted March 11, 2009 Author Share Posted March 11, 2009 ok coool,thanks.You saved my day. :) Link to comment Share on other sites More sharing options...
knownothing02 Posted March 11, 2009 Author Share Posted March 11, 2009 The first time you install a mod with a mesh folder in it, it creates a meshes folder in the \data folder, after that every mesh is placed in that folder. Most mods with mesh or texture components - you extract them directly into the \data folder. The meshes, textures and others go where they are supposed to and the mod.esp is put in the \data folder. Occasionally you will find one that doesn't follow the rules and you may have to install manually. Typically it will put a folder in your \data folder with the name of the mod Example, you are installing a mod called xyz. when you extract it to the \data folder, instead of putting things where they belong, you get a new subfloder in the \data folder named xyz. When you open the xyz folder, you see a meshes subfolder, a textures subfolder and a xyz.esp file.l Copy each one directly into the \data folder. The xyz.esp belongs there. the meshes folder will install itself inside the existing meshes subfolder as a new subfolder named xyz. and the textures will be in a new xyz subfloder inside the textures folder. When the install warns you that it will overwrite files, answer Yes. It really doesn't overwrite, it actually appends the new stuff to the old folder.ok thanks.Just I think a am to dumb for this.I got it now,but everything from the mod is invisable.It looks funny ,but after time it is stupid.Did I do something wrong ? Link to comment Share on other sites More sharing options...
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