NILRYTH Posted December 9, 2021 Share Posted December 9, 2021 So I've got my animation working, but it needs repositioned as the rider is floating above the horse. Lowering the rig in blender isn't doing anything but I vaguelly recall that animations don't work like that. There's another way to reposition animations in game. What have I forgotten? Link to comment Share on other sites More sharing options...
Sphered Posted December 9, 2021 Share Posted December 9, 2021 Down and dirty fix is to place a prenode between HorseSpine2 and Saddlebone. That can be adjusted to offset changes (animations count as changes since they override node coordinates) done to the model or skeleton to ensure the rider gets more accurately positioned Link to comment Share on other sites More sharing options...
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