lucasjose501 Posted August 22, 2013 Author Share Posted August 22, 2013 (edited) I found a problem in this command. It does not change textures in the first person. :sad:I would still be using this command by placing a limitation to not alter anything in the first person, so when the player change his camera she would change the texture.But still could not make him change glowmapI'll try to figure out how to swap entire meshes, in this case, change the character's body by the script. Edited August 22, 2013 by lucasjose501 Link to comment Share on other sites More sharing options...
luthienanarion Posted August 22, 2013 Share Posted August 22, 2013 Hmmm, nope! SwapTexture player "Upperbody:03" "characters\aresandroid\upperbodybasedroid2" UpperBody:03 = NiTriShape for my body, and It contains 3 textures, but the command only changes the main texture. I tried to put another glow map, "upperbodybasedroid2_g", but he uses the original and only change one texture. :sad: It only changes the diffuse map? That's unfortunate. The only time I've ever dealt with glow maps is when i duplicated the Stealth Suit Mk II to apply different texture sets for optional Legacy of X13 support in LCWE. Let me do some more testing and see if I can make this work without having to use body suits that swap. I had a prototype all templated out and scripted only to have the compiler throw an error and crash the whole GECK, so give me a bit to stop raging and do it all over again. Link to comment Share on other sites More sharing options...
lucasjose501 Posted August 22, 2013 Author Share Posted August 22, 2013 Hmmm, nope! SwapTexture player "Upperbody:03" "characters\aresandroid\upperbodybasedroid2" UpperBody:03 = NiTriShape for my body, and It contains 3 textures, but the command only changes the main texture. I tried to put another glow map, "upperbodybasedroid2_g", but he uses the original and only change one texture. :sad: It only changes the diffuse map? That's unfortunate. The only time I've ever dealt with glow maps is when i duplicated the Stealth Suit Mk II to apply different texture sets for optional Legacy of X13 support in LCWE. Let me do some more testing and see if I can make this work without having to use body suits that swap. I had a prototype all templated out and scripted only to have the compiler throw an error and crash the whole GECK, so give me a bit to stop raging and do it all over again. In case, if you need help, just let me know. I've searched a few things about changing the meshes or glowmap ... without success so far :( Anyway, Good luck. Link to comment Share on other sites More sharing options...
lucasjose501 Posted August 23, 2013 Author Share Posted August 23, 2013 I think I found a way to alter her body. If I create two races, one with a body, and another with a different body, but the rest all the same, I can change her race by script in the middle of the game, right? Link to comment Share on other sites More sharing options...
luthienanarion Posted August 25, 2013 Share Posted August 25, 2013 The only way to change an actor's race in-game is with AgeRace. Unfortunately, that will set the actor's hairstyle to the default for their new race. Link to comment Share on other sites More sharing options...
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