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Far Cry

Modding Help


goldendrake

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Hi all,

 

i need an example how to make one "Signature Weapon" available from startup. I tried to modify the "shoppingitems.lib" from the patch file after unpacking. I tried the following after unpacking:

 

I opened the Bushman.xml and looked at the following lines"

 

<field name="UnlockOnMissionComplete" type="String"></field>" to unlock it via a mission, or "<field name="UnlockFromScript" type="String">Tower99</field>" to unlock it via tower, or remove Tower99 (and i removed Tower99) in order to unlock from the start.

 

But after packing and putting the new patch file to the game it is not availabe in shop. With all other weapons it is working. Please help me.

 

My other Problem is: I want to change the Attachementslots of the stg90 from 1 to 2. has someone an example what i have to change or modify.

 

THX goldendrake

Edited by goldendrake
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