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Script Creation Help - Add Poison to Weapon Spell


TheSKPwningest1992

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After a fashion, yes. The script block necessary would look something like:

Begin ScriptEffectStart
 
  Player.AddItem PoisonID 1 ;replace PoisonID with the EditorID of the poison you want to use
  Player.EquipItem PoisonID ;if the poison is from a mod, the spell must be made part of that mod
 
End

You'd still get the message box asking if you wanted to apply the poison to your current weapon, but that should work.

 

Edit: typo in the script.

Edited by The_Vyper
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