Eiade Posted October 8, 2004 Author Share Posted October 8, 2004 A new thread like this might need to be put either in general morrowind or morrowind lore. Here is a quote from the Morrowind book entitled "The Battle of Red Mountain, and the Rise and fall of the Tribunal." This is after the tribunal broke their oath and and gained powers from the heart of Lorkan. And no sooner than we had completed our rituals and begun to discover our new-found powers, the Daedra Lord Azura appeared and cursed us for our foresworn oaths. By her powers of prophecy, she assured us that her champion, Nerevar, true to his oath, would return to punish us for our perfidy, and to make sure such profane knowledge might never again be used to mock and defy the will of the gods. But Sotha Sil said to her, "The old gods are cruel and arbitrary, and distant from the hopes and fears of mer. Your age is past. We are the new gods, born of the flesh, and wise and caring of the needs of our people. Spare us your threats and chiding, inconstant spirit. We are bold and fresh, and will not fear you." And then, in that moment, all Chimer were changed into Dunmer, and our skins turned ashen and our eyes into fire. Of course, we only knew at that time that this had happened to us, but Azura said, "This is not my act, but your act. You have chosen your fate, and the fate of your people, and all the Dunmer shall share your fate, from now to the end of time. You think yourselves gods, but you are blind, and all is darkness." And Azura left us alone, in darkness, and we were all afraid, but we put on brave faces, and went forth from Red Mountain to build the new world of our dreams. If Nerevar really was to be reincarnated, then he should be reincarnated as a Chimer. Dunmer sort of makes sense, but Nerevar deserves better than to be reincarnated as a Dunmer, which was the product of a betrayal towards him. (1000 apologies for being off-topic. I'm done now.) Link to comment Share on other sites More sharing options...
Crim, The Red Thunder Posted October 8, 2004 Share Posted October 8, 2004 the problem with where to put it was that it could potentially lead into a spoiler, and id rather not have to have the topic moved... but anyway, i am starting the topic as of *checks watch* five minutes ago for you guys. (and girls.) if some kind-hearted mod *sacrifices remains of chicken dinner* would move some of the more unrelated posts, please? (or at least the portions of them that dealt with this...) Dinin, im going to quote your original comment about the dunmer. Thanks for this... i never wouldve thought to put a thread up about it if it wasnt for you. Eiade, im sorry for leading your forum off-topic (repeatedly...), and detracting from the value of your discussion... i offer my apologies. Edit: The topics up, and im putting up a link for this...Should the reincarnation of Nerevar REALLY be a dunmer? Link to comment Share on other sites More sharing options...
Abramul Posted October 8, 2004 Share Posted October 8, 2004 Thanks, Eiade! As far as that being part of a 'boast' thread, absolutely not! Having stats of that magnitude is simply boring...I actually think I'm gonna start a new game. I do think Redguard sounds decent, might try that.Personally, I don't like playing Bosmer, because they're so short. It would be nice if they had a CE Fortify Marksman, though. Witchhunter seems to be a class that is excellently suited to my playing style. I must say that the descriptions of some of the warrior castes of the Khajit(i?) presented in A Dance In Fire remind me of the Kzinti P.S. Bretons, Imps, and Dumer have last names...Redguards, Altmer, Bosmer, Nords, and Argonians don't, and I think the prefix for Khajit names is a clan name...does Abramul work for a Redguard name? Link to comment Share on other sites More sharing options...
Drake_Of_Valendell Posted October 9, 2004 Share Posted October 9, 2004 Ok, end of story. Only one other person aggrees with me here, and its not even full heartedly. NORDS! NORDS! NORDS! Nords, the most underrated class in the game, mainly because an intellegent nord (although that, despite my proof, is quite an oxymoron) is soooooo insanely good that you could pretty much beat the game around level, 50? maybe? (that assuming you know what you're doing). Intellegent or no, Nords are still killer with any weapon, regardless of thier bonuses... I've had Nord mages, that can rival Bretons, mainly because of the way thier other abilities compliment destructive magic, mysticism, or even alteration. Nord archers can also be some of the best in the game, considering the 'natural archer', wood elves, can barely fight when the opponents bring it to you, face to face. Other than dunmer, nords have the ability to become the best rangers in the game. So, we have adept mages, skilled archers,... what am I forgetting. OH YEAH! MELEE! Nords are not only the best melee class (ogre or no...) but they can do so many things, they are easily the most adaptive race in the game, barring, of course, the dunmer. Overrated... hmm, the term doesnt have much of a place in this game. If Dunmer weren't all around skilled, how could they stop the Empire from taking thier land? To fit with the story of the game, they had to be good at anything, just to have members of thier society to fill roles. If they didnt have mages, how would they produce potions, or heal thier wounded, and dont even bother about the temple. The archers, although there arent many, are very skilled hunters, whether ashlander or not. Melee is obviously thier strongest suit, however, inspired by the actions of Nerevar, and Kagnarec's tools. Many players will play as a dunmer just to wield the items, while keeping the story in check. Bretons are great mages, of course, but like altmer, can also do many good things in combat. Bretons make some of the best spellswords and nightblades I've seen, as do altmer. The only 'over'rated race, in my opinion, are the Imperials. How a race influenced with guile and gold, could take over a sizable portion of both Dunmer land, *and* Nord land, blows me away. Bethesda definately went out of the way to display the lines of power, even though the Imperial Empire is barely relevant to the story... and isnt even actually *in the game*. In my opinion, they should've allowed us to rampage our vengeance-struck Dunmer through the empire itself, rather than a couple strongholds, and the evident favorite, Ebonheart. Link to comment Share on other sites More sharing options...
Eiade Posted October 9, 2004 Author Share Posted October 9, 2004 A well-informed post. I definitely agree that Nords are underrated. However... I've had Nord mages, that can rival Bretons, mainly because of the way thier other abilities compliment destructive magic, mysticism, or even alteration. Do you mean that a Nord's abilities go well hand-in-hand with desctruction, mysticism, and alteration? If so, there's still the problem of fixing the Nord's laughable intelligence level, although they do have a good willpower rating. You could become a nordic mage, but you wouldn't be able to cast as many spells as a breton would at certain levels. Nords can turn out to be good mages, but it would take a lot of work and patience, as would any character whose class doesn't go with their race. Nord archers can also be some of the best in the game The Nord's agility at 30 is also pitiful. When you fire an arrow, it is based off your marksman skill, which is related to your agility. In the first 20 levels or so, a Nord is going to have a hard time shooting arrows. And by the time he/she can decently shoot, the wood elf will still be twice as good in archery, and not so combat-inept. Bosmer have one of the best agility ratings, so when the Nord meets the Bosmer in close combat, he/she may have some trouble landing a hit. OH YEAH! MELEE! Nords are not only the best melee class They are ONE of the best melee races. Redguard is actually equally or better suited for melee than the nord. The nord and redguard both start out with 50 for strength and endurance (male only), but the redguard beats the nord 40-30 in agility. Nords still remain to be excellent fighters though, since their willpower beats the redguard 40-30, and willpower determines starting health and health gained per level. Nords are really awesome characters - those shock and frost resistances come in handy - but I still don't see how they can be better mages than Bretons and High elves, and better archers than Bosmer. I am just starting stats for all of these arguments, because we're talking about race-class compatability. Link to comment Share on other sites More sharing options...
FlightlessBird Posted October 9, 2004 Share Posted October 9, 2004 Nords still remain to be excellent fighters though, since their willpower beats the redguard 40-30, and willpower determines starting health and health gained per level. Really? I always thought endurace effected your health gained per level. I thought your health went up by 1/10th of your endurace. well, thats how it was on my xbox. I havent tried it on the computer version yet. Maybe that has something to do with it? Link to comment Share on other sites More sharing options...
Eiade Posted October 9, 2004 Author Share Posted October 9, 2004 Oh sorry, I mistook health for fatigue. Willpower and endurance both affect maximum fatigue, but only endurance affects health. Link to comment Share on other sites More sharing options...
Crim, The Red Thunder Posted October 9, 2004 Share Posted October 9, 2004 Ummm... i can answer the nord mage thing, simply by looking at my own character. one word: ATRONOCH!!!!!! with the constant 2x magicka, a nord with 100 intelligence (laughs at insane joke...) could have 300 magicka... that's pretty damn good. (speaks from experience!!!!) it's not as good as some bretons, but that's still not bad. And the resist frost/lightning protects from enemy magicks and the spell absorbtion from wombburn just enhances that protection further. In this situation you are looking at a nord who can engage a mage any way they want and be nigh-invulnerable to magick... and of course, agility is easy to train, as is strength so those arent too hard to improve. And (without wombburn... *sob*) magic stats are easy to train, just cast a spell at a corner of the room, and you can improve your skill, then turn around, sleep in the bed behind you (balmora mages guild...) and then do it again.This provides a fix for that awful intelligence in a nord. And let's not forget how good those nord women look... *Drools over my redheaded female nord...* Did i just say that???? :whistling: and yes, Eiade, endurance / 10 = hp bonus per level. This does NOT auto-recalculate when your endurance goes up, so high endurance at the start means more HP when you level up early on, and more total HP at the end of the game.and yes, spells (like potions and blessings... *cough* lady's grace *cough*) will affect this bonus... hint-hint people! Link to comment Share on other sites More sharing options...
Eiade Posted October 9, 2004 Author Share Posted October 9, 2004 I never said nords were bad. Nords are awesome. I just think that saying that a nord makes a better archer than a wood elf is a little hard to back up. Link to comment Share on other sites More sharing options...
Drake_Of_Valendell Posted October 9, 2004 Share Posted October 9, 2004 If you notice, near the end of the paragraph I said Nords are far superior *rangers* than Bosmer, because they have a far better melee. Any class could hit 100 marskmanship and 100 agility with any time given, but there is no way you will ever find a Bosmer ranger, killing a Nord ranger. END. OF. STORY. Link to comment Share on other sites More sharing options...
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