Grummulthrus Posted December 21, 2021 Share Posted December 21, 2021 Has anyone encountered this problem before? I'm working on a mod with multiple interior cells. Let's call the two relevant cells $InteriorFoo and $InteriorBar. The procedure: In Creation Kit, I load $InteriorFoo and place a TrapRuneFireProjectile -- I'll call it MyTrapRef -- at coordinates $xyz. I generate a new SEQ file, start Skyrim, and load a clean save. MyTrapRef triggers in-game in cell $InteriorBar at coordinates $abc != $xyz.It is, reliably, in the same (new, wrong) position, in the same (new, wrong) cell. This is hilarious, but also totally annoying. I do not want a fire trap on the tavern interior stairway. Any hints on what's causing this? Link to comment Share on other sites More sharing options...
Recommended Posts