MesaSolar Posted December 21, 2021 Share Posted December 21, 2021 Got this in my current warnings and not sure what it is or how to fix it. This is a a custom worldspace I am working on. MASTERFILE: <CURRENT> CELL 'Wilderness' (01005739) Reference (0100725B) attached to wrong cell for its location: 'Wilderness' (01005739) (-3, 5) in WorldSpace 'APWWDLDworld' (0100176B) Link to comment Share on other sites More sharing options...
DieFeM Posted December 21, 2021 Share Posted December 21, 2021 This error shows up when you drop an object in the render window in a given cell and then you move it to another cell. To fix this you can simply duplicate the object (ctrl+d) and delete the original one, so that the duplicated one is spawned in the current cell and therefore attached to the proper cell. Or you can edit your mod in FO4Edit and attach the reference to the proper cell. PS: Wouldn't be awesome if the CK updated the attached cell as you move an object from one cell to another? I guess there must be a reason why it behaves this way, maybe to notice when a reference is accidentally moved to another cell... :confused: Link to comment Share on other sites More sharing options...
MesaSolar Posted December 21, 2021 Author Share Posted December 21, 2021 Ah. I see. Well This happened after I copied the exterior of Medford Memorial Hospital to use as a template and save myself some time, but the objects I copied take up more than one cell, so I guess I'll just have to build my hospital from scratch if I want to avoid these errors. Link to comment Share on other sites More sharing options...
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