DiamondLlama Posted August 23, 2013 Share Posted August 23, 2013 ***POSSIBLY SPOILERS*** I think the answer is "No," but that puts me in the position of not finishing a certain questline doesn't it? Link to comment Share on other sites More sharing options...
rhowington Posted August 23, 2013 Share Posted August 23, 2013 I always cured myself as soon as possible and never played as a werewolf. My characters always lean toward the side of light. I have never been a vampire either. Link to comment Share on other sites More sharing options...
DiamondLlama Posted August 23, 2013 Author Share Posted August 23, 2013 By curing do you mean through console or legitimately? Maybe if I reasoned that the only way to save this group was to cleanse the entire order, and my only method of doing so would be to be turned...a divergent path would have been far more preferable though. :dry: Link to comment Share on other sites More sharing options...
Rennn Posted August 23, 2013 Share Posted August 23, 2013 I think a lawful good character would do everything possible to avoid becoming a werewolf, regardless of the cost. The ends tend not to justify the means to lawful good people, unlike most other alignments. Link to comment Share on other sites More sharing options...
rhowington Posted August 23, 2013 Share Posted August 23, 2013 I threw the witch head in the fire and killed my wolf part. That was my first play through. I find the Companion quests boring and no longer join them. Being sent to kill a Sabertooth in my own home isn't very immersive. I pay the companions to kill an animal in my own home? Link to comment Share on other sites More sharing options...
DiamondLlama Posted August 23, 2013 Author Share Posted August 23, 2013 I think a lawful good character would do everything possible to avoid becoming a werewolf, regardless of the cost. The ends tend not to justify the means to lawful good people, unlike most other alignments. I agree fully, I'll look into a mod that gives me a few options, it's just too 'immersive breaking' to go through that story. (My Orc Barbarian, on the other hand, relished this opportunity)If I can't find a mod that gives me different options, I'll avoid the questline in its entirety. Link to comment Share on other sites More sharing options...
riverbanks Posted August 23, 2013 Share Posted August 23, 2013 Not a matter of would, but could. A good person can still make bad choices, against their own better judgement, and for all sorts of naive, misguided reasons. Sometimes your choices seem right at the time you make them, but turn out to be very wrong in retrospect. That's the whole point of Kodlak's story, a good man desperately trying to save his now wise soul from a rookie mistake he made when he didn't know any better and honestly, genuinely thought he was doing the right thing. Roleplaying a +10 lawful good paladin does not make your character fail-proof. If you want your character to be an interesting person, not just a bland avatar of black and white Good for Good's sake, he'll have to make mistakes too, despite having the best of intentions. And he'll have to live with his mistakes, as all good guys do. The game even allows for that - that's why you're given the option to regret your choice and cure yourself after all is said and done. All of that said - yeah, the Companions questline is a trainwreck of bad writing. Everything is pushed onto you, you're forced to do exactly as you're told just to be able to move the quest forward, there's zero choice or roleplaying in it. It's terrible all the way through, there's no disputing that. So, this is the mod you're looking for: http://skyrim.nexusmods.com/mods/22650/ The full version adds a lot of conversations at key points that let you show your alignment and make your intentions clearer to the other characters, gives you lots more dialogue options through vanilla conversations so you can agree or disagree with Aela, Skjor and Kodlak to whatever degree you want (from respectfully agreeing to disagree to bitching out at full force), AND most importantly... lets you complete the Companions quest without ever taking the blood. And it makes sense too, because this time you actually told the characters why you were making this or that choice, and they told you their point of view, and it wasn't just a mess of go there, do that, quest over. *dreamy sigh* Would that every guild had a mod like this to fix these godawful storylines. Link to comment Share on other sites More sharing options...
RatcatcherOfKvatch Posted August 23, 2013 Share Posted August 23, 2013 It's out of character for someone who always wants to be in control -- there's a lot of things you can't do as a werewolf, and not being in control of yourself is how you get from just outside Whiterun to just outside Aela's first target without remembering how you got there. Someone who is "good" might view the possibility of losing control and hurting the innocent as dangerous.Someone who obeys the law would probably realize there are some legal issues when the Circle advises you not to transform where any of the guards can see you. Someone who is curious might take the beast blood just to see what it does. In the case of a good, law-abiding person with a weakness for novelty this wouldn't be evil so much as it would be a terrible mistake. More to the point of the OP someone who knows the only way to cure it for the maximum number of people is to become infected oneself will almost always do it. I don't disagree with those who've complained there should be another way. Link to comment Share on other sites More sharing options...
StayFrosty05 Posted August 24, 2013 Share Posted August 24, 2013 Why does one have to be evil to be a Werewolf?....The good thing about Skyrim is you are not forced to kill Civilians, I play a conscious Werewolf, he remains conscious of who and what he is and who the people are he comes across, in fact he has saved Civilians from other attackers while his in Werewolf form, simply because I RP him as conscious....It just comes down to your Role Play. Link to comment Share on other sites More sharing options...
RatcatcherOfKvatch Posted August 24, 2013 Share Posted August 24, 2013 You still lost control during the trip with Aela. I'm not saying it's automatically evil, I'm saying a good person would be worried about losing control and harming the innocent, in somewhat the same way a modern version of a "good person" might worry about driving after a few drinks. Link to comment Share on other sites More sharing options...
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