DrThang Posted August 24, 2013 Share Posted August 24, 2013 I'm hoping this is a good place to post this, because I am completely out of ideas.Recently I used the geck to turn a dog into a fire gecko with a top hat and cane. Specifically the dog J.T. from the Willow mod. I've done this with a few other mods, such as the one where you can raise a deathclaw, and everything worked fine in those, he attacked enemies with fire and everything. But I wanted to do the same thing with J.T. and have him follow her around and all, so I tried it. I did the same stuff I did to the deathclaw mod, but he just wont attack enemies, instead he runs away, the best I can get him to do is stare at them really hard if I set him to aggressive.He won't switch to ranged combat, I can't figure out if that is the problem or not, but he definitely has the fire gecko breath and robot flamer fuel in his inventory. I may be somewhat new to the geck, but I've tried everything and looked through at least a dozen tutorials which confirmed that I tried everything. I've added lines to his script forcing him to use ranged combat and that didn't work, but that's about as much as I've done with the script because I don't know much about it. I do know that there is nothing anywhere in the script or anywhere else that says he has to use melee combat or cant use any weapons or anything like that.I know this doesn't sound like a big deal and I should probably just give up and go back to the deathclaw mod or something, but this issue has me so curious and baffled that I can't stop thinking about it. Does anyone have any idea what might be causing this? Link to comment Share on other sites More sharing options...
jazzisparis Posted August 24, 2013 Share Posted August 24, 2013 The Fire Gecko breath is an embedded weapon, and as such it is rigged to a certain node in the Fire Gecko skeleton. The dog skeleton probably does not have that node, therefore dogs cannot use this kind of weapon. Link to comment Share on other sites More sharing options...
DrThang Posted August 24, 2013 Author Share Posted August 24, 2013 I'm using the fire gecko skeleton though, he shows up in the game as a fire gecko. Link to comment Share on other sites More sharing options...
jazzisparis Posted August 25, 2013 Share Posted August 25, 2013 Oh, pardon me. I misunderstood you. :facepalm: Try this: In the Traits tab of the companion:1. Set Weapon List to NVFireGeckoWeapons.2. (Recommended) Set Combat Style to CSNVFireGecko. Link to comment Share on other sites More sharing options...
DrThang Posted August 25, 2013 Author Share Posted August 25, 2013 Yeah I did that, and along with having the right things in the inventory, that should really be the only thing you have to do. But when that didn't work I tried a ton of other things, none of them made any difference at all. I can't even get him to melee attack like a regular gecko. So, it's not just me, this is pretty weird right? Link to comment Share on other sites More sharing options...
jazzisparis Posted August 25, 2013 Share Posted August 25, 2013 I can't think of anything specific that might cause this. Could be several things. I suggest you check out Brigand231's Four Legged Friends. One of the companions this mod adds is a fire-breathing Fire Gecko (Zippy is its name). Compare every value and every aspect of your companion with Zippy. If you still can't resolve this, PM Brigand231 and ask him if he had to do anything special in order to get it working. Link to comment Share on other sites More sharing options...
DrThang Posted August 26, 2013 Author Share Posted August 26, 2013 By Odin's balls, it worked!!! I downloaded that mod, and then all I did was copy basiically the whole script from it into the J.T script, but it worked, he's shooting fire now. I knew the key was in scripts somewhere, but damn scripts are confusing. Anyway, thanks so much, I don't know why this was bothering me so much but it was, I can play the game again now! Link to comment Share on other sites More sharing options...
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