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Getting rid of eyebrows for a custom race


learn34

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Hi all,

 

I'm currently trying to make a custom race using some hi-detail armor meshes. Basically I just want said armor to be the base body of the pc. The problem I'm having is that I can't seem to get the face/head to pull the textures from the helmet mesh, such that even though the npc item I created shows the face properly, the race item/face-only preview doesn't, the eyes are missing from the head. In-game the head's textures are kinda highly-reflective default ones rather than the actual textures. Anyone know how to fix the issues I'm having? (Fixed the eyebrows)

Edited by learn34
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