learn34 Posted August 25, 2013 Share Posted August 25, 2013 (edited) Hi all, I'm currently trying to make a custom race using some hi-detail armor meshes. Basically I just want said armor to be the base body of the pc. The problem I'm having is that I can't seem to get the face/head to pull the textures from the helmet mesh, such that even though the npc item I created shows the face properly, the race item/face-only preview doesn't, the eyes are missing from the head. In-game the head's textures are kinda highly-reflective default ones rather than the actual textures. Anyone know how to fix the issues I'm having? (Fixed the eyebrows) Edited August 25, 2013 by learn34 Link to comment Share on other sites More sharing options...
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