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Glowing One Streetlamp


MarkoDash

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I don't know what kind of lantern. An element with self-luminosity is done simply by adding a glow map, texture G. The texture and color of the glow can be added in bgsm file, in the material editor. The texture can be enabled with the Emittance Enabled and Glowmap flags in the material editor. There are two ways to add light. The bsValueNode added in nifskop, and the bsAddOneNode and light for it are added to ck. Or bsConnectPoint of type P-attachLight is added in nifskop and the light for them in ck (with this nif as a model).
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