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Looking for Stability in My Skyrim


RussianRanger

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Good Morning all! I'm trying to find the root cause of what is destabilizing my game (Causing random freezes/CTD without error), unfortunately I'm not sure where to start and if its something on the graphics/memory side of things, or on the script side of things.

 

Exact Problem: In the outside world space, when sprinting/running to a location or on horseback, I will CTD or freeze, no error prompts or anything. This is random and happens more noticeably when a NPC is just about to attack me, but happens without that as well, sometimes mid-combat. This problem does not happen, or has yet to happen, in an interior (dungeon, house, etc). My character has been in the Western side of the map during these crashes (from Markarth to Whiterun, and Whiterun to Morthal to Solitude). This does not mean I haven't crashed in other parts of the map, but this is where I've been the past week or so when facing these problems.

 

Quick Specs:

GPU - AMD Radeon 7950 3GB

CPU - AMD Phenom II X6 1090T 3.20 GHz

RAM - 16BG

OS: Windows 7 Home 64 Bit

 

Details:

 

I'm running 137 plugins (according to BOSS, includes official .esp's as well)

Everything is loaded via BOSS.

Every plug in that was denoted as needing cleaned by BOSS has been cleaned (via TES5Edit)

All leveled lists merged via Wrye Bash.

All textures/BSAs have been compressed to 2048x2048 or less via "Optimizer Textures" from http://skyrim.nexusmods.com/mods/12801//?

I'm using RealVision ENB (Performance version, Option A) from http://skyrim.nexusmods.com/mods/30936/?tab=1&navtag=%2Fajax%2Fmoddescription%2F%3Fid%3D30936%26preview%3D&pUp=1

When monitoring my VRAM via MSI Afterburner, right before CTD/Freeze, it is ~2985mb before dropping everytime.

 

Graphical Enhancements/Texture Replacers I'm using:

 

RealVision ENB

(Unofficial) Skyrim HD - 2K Textures v 1.5 (Dungeons, Landscape, Misc, Towns) NOTE: I do not use the Riften 2k

SMIM (v 1.5)

Better Dynamic Snow (v 2.20)

Realistic Smoke and Embers RSE High (v 1.4)

aMidianborn Book of Silence (Armor, weapons, Unique) (v 1.85)

Ruins Clutter Improved (v 2.5)

Ultimate HD Fire Effects (v 1.9)

Grass on Steroids, normal version (non SFO) (v 1.3c)

Realistic Lighting Overhaul (v 4.07c)

Climates of Tamriel (v 3.1)

WATER (v1.75)

Moss Rocks (v 1.31)

Skyrim Bigger Trees (v 11.4)

Supreme Storms (v 3.1)

Trees_HD (1k resolution version)

Sexy Boats v1

Sexy Riften v2

Sexy Solitude v1

Sexy Windhelm v2

Sexy Winterhold v2

 

Below is my Skyrimpref.ini, if that would help as well. I'm fairly certain that the issue is graphical and related to memory usage, but I can provide the papyrus log later if that would help.

 

[General]
sLanguage=ENGLISH
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=85
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseHardDriveCache=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=0
bDoRadialBlur=1
[Display]
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3000.0000
fShadowDistance=4500.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=4
iMaxAnisotropy=0
bUse Shaders=1
bAllow30HairShader=1
bUseRefractionShader=1
iTexMipMapMinimum=4
iTexMipMap=2048
iTexMipMapSkip=0
iUseTexHiRes=1
iNormalMapQuality=4096
iTexNormalMapMinimum=2048
iTexMipMapResolution=4096
iTexMipMapQuality=4096
iMipMapResolution=4096
iMipMapSize=4096
bFaceMipMaps=1
bFaceGenTexturing=1
bFaceGenTexturingQuality=4096
bHighQualityTexMipMaps=1
bDynamicWindowReflections=1
fLeafAnimDampenDistEnd=6000.0000
fLeafAnimDampenDistStart=4600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.1200
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
iActorShadowCountInt=12
iActorShadowCountExt=20
fSpecularLODStartFade=3000.0000
fShadowLODStartFade=2000.0000
fLightLODStartFade=5000.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
bTransparencyMultisampling=0
iWaterMultiSamples=4
iMultiSample=0
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=10000.0000
fMeshLODLevel1FadeTreeDistance=10000.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="AMD Radeon HD 7900 Series"
bFXAAEnabled=0
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
iActorSelfShadow=1
iActorSelfShadowResolution=8192
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
bFloatPointRenderTarget=1
bShadowsOnGrass=1
bDeferredShadows=1
iScreenShotIndex=91
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=13000.0000
fGrassMaxStartFadeDistance=15000.0000
fGrassMinStartFadeDistance=0.0000
bGrassPointLighting=0
bDrawShaderGrass=0
bShadowsOnGrass=1
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1
iDifficulty=5
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0400
fMouseHeadingYScale=0.02
fMouseHeadingXScale=0.02
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=250
[saveGame]
fAutosaveEveryXMins=60.0000
bDisableAutoSave=0
[AudioMenu]
fAudioMasterVolume=0.6500
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=262500.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=43750.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bUseThreadedMeshes=1
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=24
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bEnableTreeAnimations=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalMultithreaded=1
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Camera]
fOverShoulderAddY=0.0000
fOverShoulderPosZ=-10.0000
fOverShoulderPosX=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=-10.0000
fOverShoulderCombatPosX=0.0000
[Water]
iWaterReflectHeight=2048
iWaterReflectWidth=2048
fWadingWaterTextureRes=1024
fSurfaceTileSize=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterDepth=1
bForceHighDetailReflections=0
bAutoWaterSilhouetteReflections=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bUseWaterHiRes=1
bUseWaterShader=1
bUseWaterHDR=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterReflections=1
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
[backgroundLoad]
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bBackgroundLoadLipFiles=1
bLoadHelmetsInBackground=1
bLoadBackgroundFaceGen=1
[HAVOK]
iNumThreads=5

 

 

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Freezing is often caused by something outside of the game - such as a background process ( VIOP, Skype and instant messaging programs are bad about stealing focus when they check for messages. All background processes steal a few clock cycles from time to time. Usually they give back the focus quickly enough that you don't even notice. But if it takes too long for the processor to return to the game it can cause the game to be out of sync - which can cause a freeze or a Crash.

 

There are several programs that are designed to remove as many background processes and other stuff as possible to leave a clean computer for playing - then restore the removed stuff when you quit the game - Some people swear by them and others swear at them - here is a link to one I have used with some success. http://www.majorgeeks.com/files/details/iobit_game_booster.html There are others, but this is one that I am familiar with.

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I sincerely appreciate the reply and I'll definitely give it a shot, at the very least that will solve the freezing issues! Have it downloaded and running! Altthough I do have an update:

 

I took out the d3d9.dll ENB wrapper to see if that would help. It certainly increased performance, and my VRAM was only going to ~1970mb, BUT I still managed to CTD, now leading me to believe something is causing that in the scripts. Posted below is the last bit of the log right before the crash. Please note I was flying aboard the Dev Aveza heading from Solitude to Markarth and was just going over Dragonbridge. It seems I consistently crash around that region. I'm using the Dev Aveza as its a good way to make distance in a short time to test the memory capabilities of my machine.

 

From the log:

 

[08/25/2013 - 07:32:23AM] =====Wet and Cold is finished refreshing itself and searching for addons!=====
[08/25/2013 - 07:32:23AM]
[08/25/2013 - 07:33:25AM] VM is freezing...
[08/25/2013 - 07:33:25AM] VM is frozen
[08/25/2013 - 07:33:25AM] Saving game...
[08/25/2013 - 07:33:26AM] VM is thawing...
[08/25/2013 - 07:33:39AM] VM is freezing...
[08/25/2013 - 07:33:39AM] VM is frozen
[08/25/2013 - 07:33:40AM] Saving game...
[08/25/2013 - 07:33:40AM] VM is thawing...
[08/25/2013 - 07:33:51AM] VM is freezing...
[08/25/2013 - 07:33:51AM] VM is frozen
[08/25/2013 - 07:33:51AM] Saving game...
[08/25/2013 - 07:33:52AM] VM is thawing...
[08/25/2013 - 07:34:33AM] Warning: Property _TB_DiseaseBoneBreakFever on script _TB_EastWestLineScript attached to (830102BD) cannot be initialized because the script no longer contains that property
[08/25/2013 - 07:34:53AM] Warning: (FF00194B): Ref is in an unloaded cell, so it cannot cast spells..
stack:
[ (000F23D1)].SPELL.Cast() - "<native>" Line ?
[Active effect 1 on (FF00194B)].SprigganFXSCRIPT.OnEnterBleedout() - "SprigganFXSCRIPT.psc" Line 72
[08/25/2013 - 07:35:09AM] Warning: (FF00194A): Ref is in an unloaded cell, so it cannot cast spells..
stack:
[ (000F23D1)].SPELL.Cast() - "<native>" Line ?
[Active effect 1 on (FF00194A)].SprigganFXSCRIPT.OnEnterBleedout() - "SprigganFXSCRIPT.psc" Line 72
[08/25/2013 - 07:35:12AM] Warning: Property hitpoints on script FishingNetScript attached to Item 1 in container (1E02593A) cannot be initialized because the script no longer contains that property
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I have a similar issue, and I'm not sure what the cause is.

 

I also CTD in the worldspace, but never in cells. I also CTD most when sprinting or riding a horse.

I've tried running the default 1k textures, tried disabling most script-heavy mods, I have ended all non-critical processes running in the backround etc.

Nothing helps. I'm not even using that many mods at present.

I do notice that my card's fans (card is AMD 7950) really ramp up in the worldspace, but not the cells.

The only thing I haven't tried yet is disabling ALL mods, then enabling them one by one, but that seems like the most logical step I guess.

So in any event...you're not alone.

Edited by rattlehead5000
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I'm also experiencing frequent freezes, and rarely ctd. Only using texture mods and SkyRe, frostfall, rnd, hunterborn and SkyTest. Enb. Have 4gb vram card and 8gb DDR3 ram. i5 4670k. Will try to disable all but texture mods and see if it helps.
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my game ctds every few minutes now started sunday after i put a few mor mods on , im only runnin 12 or so its definately something to do with mods like i havent got right supports or something but i am not tech minded. :blush: but i dont wanna get rid o the fancy pants etc :laugh:

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Alright all, I figured out what was causing my CTDs, and this may also apply to some of you as well. First let me preface what I did (and how I came to isolate the issue):

 

What I did:

 

I deleted my skyrim directory under steam (where all the data files, exe, etc is included).

 

I redownloaded it from Steam, reinstalled all the mods, cleaned all my mods, ran the respective jar files (dual sheath, reproccer), made a bashed patch. I did not redownload my ENB however, I started my game without any ENB files touching my directory.

 

I toggled collisions off and started running (as I have done before). Although the framerate was better due to the lack of ENB, I still crashed! And then I noticed the water being a tad quirky and remembered... I had not reset my skyrimpref.ini/skyrim.ini.

 

After creating backups of these files (to maintain the archery combat values), I deleted them (if you've never seen them before, they are located in Documents/My Games/Skyrim). Then I started up Skyrim via the steam route, the .ini files were recreated with their vanilla values. Then I exited the launcher and ran it via the SKSE.

 

Result:

 

I have not experienced a CTD/Freeze yet, even after loading my old save and walking (well, running mid air with collisions toggled off) from Solitude to Markarth, and taking a carriage (Using the Touring Carriages Mod) from Markarth to Winterhold. I then flew from Winterhold to Riften (This time installing a different ENB, Project ENB v 1.19) and still no crashes.

 

Keep in mind, I have not edited the .ini files other than the absolutely necessary changes for Proper Aiming mod (arrow values), Skyrim Flora Overhaul (grass textures), and 4 lines for Project ENB.

 

It makes sense that the skyrimprefs.ini was causing the trouble for me, as I had heavily modified all the values in both .ini files to "optimize" my Skyrim. Little did I know, at least one, if not several of the "optimizations" I made were counter intuitive and crashing/freezing my game.

 

My Recommendation:

 

I recommend you BACKUP your ini files first and disable your ENB by cut/paste the d3d9.dll in a seperate folder. Then have Skyrim generate new .ini files for you and try that. If that doesn't work, then perhaps it is something else. I hope that this can at least help some of you in identifying your own problems.

Edited by RussianRanger
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I've let the program generate new .ini files for me, but it hasn't helped at all.

 

In fact, despite a fresh install and a new game, things are actually getting worse. :sad: Okay, I have installed all the DLC in the meantime, but still. )

 

I'm using Skyrim Performance Monitor, and I'm well under the 3.1Gb cap...the most I've seen is 2.6Gb in RAM.

I had an infinite loading screen in Markarth trying to exit, but I believe that to be a problem with SFO. I'm going to try the smaller 2048 LOD version tonight.

 

But I'm getting CTD when I didn't have them before, and randomly and ones I can't replicate. For instance, giving my follower arrows in the Ratway it crashed, riding toward Solitude it crashed, fighting a Spriggan near Falkreath it crashed, exiting the Bannered Mare it crashed....and so on.

 

I monitor my RAM usage like a hawk and it's usually about 2.3Gb on average, so I should be in the safe zone? I don't understand it.

 

I have all the unofficial patches for Skyrim and the DLC, I use Boss to sort my load order, I've created a bashed patch and have it at the bottom of my load order, my game is of course fully up to date. I have not messed with ugrids or my config files, I don't run any ENB...?

 

The one thing I have not tried is cleaning my mods, but unless all the DLC introduced a bunch of new bugs, I'm pretty clueless as to what's causing it.

 

I have a bunch of mods, but the main ones are:

Frostfall (up to date)

Realistic Needs & Diseases (up to date)

Convenient Horses (up to date)

Skyrim Immersive Creatures (up to date)

SFO 1.8 Summer Edition

2K Texture pack (Using the Lite version)

CoT

Amazing Follower Tweaks (up to date)

 

Those are the major ones. I'm not including body replacers or smaller texture replacers because I don't think they're in any way part of the problem.

 

Anyway, yeah. At this rate I'll soon just stop modding and play the vanilla game again.

 

I'm glad that your problems are solved though. :)

Edited by rattlehead5000
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I've let the program generate new .ini files for me, but it hasn't helped at all.

 

In fact, despite a fresh install and a new game, things are actually getting worse. :sad: Okay, I have installed all the DLC in the meantime, but still. )

 

I'm using Skyrim Performance Monitor, and I'm well under the 3.1Gb cap...the most I've seen is 2.6Gb in RAM.

I had an infinite loading screen in Markarth trying to exit, but I believe that to be a problem with SFO. I'm going to try the smaller 2048 LOD version tonight.

 

But I'm getting CTD when I didn't have them before, and randomly and ones I can't replicate. For instance, giving my follower arrows in the Ratway it crashed, riding toward Solitude it crashed, fighting a Spriggan near Falkreath it crashed, exiting the Bannered Mare it crashed....and so on.

 

I monitor my RAM usage like a hawk and it's usually about 2.3Gb on average, so I should be in the safe zone? I don't understand it.

 

I have all the unofficial patches for Skyrim and the DLC, I use Boss to sort my load order, I've created a bashed patch and have it at the bottom of my load order, my game is of course fully up to date. I have not messed with ugrids or my config files, I don't run any ENB...?

 

The one thing I have not tried is cleaning my mods, but unless all the DLC introduced a bunch of new bugs, I'm pretty clueless as to what's causing it.

 

I have a bunch of mods, but the main ones are:

Frostfall (up to date)

Realistic Needs & Diseases (up to date)

Convenient Horses (up to date)

Skyrim Immersive Creatures (up to date)

SFO 1.8 Summer Edition

2K Texture pack (Using the Lite version)

CoT

Amazing Follower Tweaks (up to date)

 

Those are the major ones. I'm not including body replacers or smaller texture replacers because I don't think they're in any way part of the problem.

 

Anyway, yeah. At this rate I'll soon just stop modding and play the vanilla game again.

 

I'm glad that your problems are solved though. :smile:

 

script heavy mods are a pain in the behind :(

I stopped using wet and cold, frost fall and also considering not reinstalling Realistic needs and diseases just for the fact they all run scripts in the background etc

 

maybe start a new game with those disabled and see how you go? :)

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