Jarrley Posted December 29, 2021 Share Posted December 29, 2021 It is not possible to import a hair mesh into the mod maker. And it 's not about the imported file itself .obj, and in the creator. I tried to reinstall the mod maker, redo the code of the .obj file, but the commas in the modmaker code both were and remained. Everyone I found had numbers with dots in [skinned Mesh Asset]. For example: 1.000 I have it written differently: 1,000 I have no idea how to handle this. Maybe someone has faced a similar problem? Link to comment Share on other sites More sharing options...
Jarrley Posted December 29, 2021 Author Share Posted December 29, 2021 Okay, I changed the region on my computer. The mod maker now has dots instead of commas, BUT the problem has not disappeared. I still can't import the .obj file. I opened the file with notepad and everything is fine with it too. at least there are no commas Link to comment Share on other sites More sharing options...
Dmitrias Posted December 30, 2021 Share Posted December 30, 2021 i noticed you're using mod maker 19 - this isn't the version of the mod maker you'll want to use for importing meshes with, it won't work with that. you need mod maker 17 for that. mod maker 19 is only for ebx edits. you can get mod maker 17 from this page, scroll down a bit and you'll find it. Link to comment Share on other sites More sharing options...
Recommended Posts