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Magic magnitude modifier multiplication instead of add?


ilikepie3141

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As far as I can tell the way Skyrim handles magic magnitude (duration/power) is that it looks for everything that affects it and sums them up then multiplies the base value. How hard would it be to change that addition into multiplication? So instead of 2 + 2 + 2 = 6 you would get 2 * 2 * 2 = 8.

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