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set pos xyz to getpos xyz | NPC->PositionCell posxyz


FIMzzZzz

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hey

 

just to confirm this is impossible...

activator with EditorMarker.nif and script. script gets

 

set posX to GetPos X

set posY to GetPos Y

set posZ to GetPos Z

set posR to GetAngle Z

 

npc_id->PositionCell posX posY posZ posR "exterior cell"

 

since posR needs to be min, i also tested "posX posY posZ 0" and "set posR to 0"

 

PlaceItem works fine, hoped positioncell would too. to not have to edit scripts for a moved version of my mod...

using numbers works fine obviously.

 

cheers

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