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Hello, i Have troubles with mods, especially with Dual Sheath Redux


inatrance

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About just have a problem with mods, register with Boss:
These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

  • Skyrim.esm Active
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    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Dawnguard.esm Active
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  • CLARALUX - More and Brighter Lights.esm Active
    • Note: Obsolete. Update to latest version.
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  • MagicDuel.esm Active
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  • Hideout.esm Active
    • Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch).
  • HighResTexturePack01.esp Active
  • HighResTexturePack02.esp Active
  • HighResTexturePack03.esp Active
  • TexturesPack_PL.esp Active
  • Chesko_Frostfall.esp Active
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    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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  • 83Willows_101BUGS_V4_HighRes.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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  • Chesko_WearableLantern.esp Active
  • Dual Sheath Redux.esp Active
    • Requires: Java Runtime Environment 7 update 17+
  • Dwemer Certified.esp Active
  • lt_camping.esp Active
  • More Craftables.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • Skyrim Flora Overhaul.esp Active
  • TravellersOfSkyrim - Vanilla.esp Active
  • Auto Unequip Ammo.esp Active
  • Footprints.esp Active
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    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
    • Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
    • Note: To make aiming easier add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
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    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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  • WARZONES - Civil Unrest.esp Active
    • Note: Obsolete. Update to latest version.
  • Masters of Death.esp Active
  • Guard Dialogue Overhaul.esp Active
  • Proper Aiming.esp
  • Unlimited_Rings.esp
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    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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  • skyrim unleashed_enchantments.esp Active
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  • Open Cities Skyrim.esp Active
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  • Realistic Lighting Overhaul - Dungeons.esp Active
  • Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
  • Realistic Lighting Overhaul - Major City Exteriors.esp Active
  • Realistic Lighting Overhaul - Major City Interiors.esp Active
  • Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
  • ELFXEnhancer.esp Active
  • Imp's More Complex Needs.esp Active
  • IMCN - Dawnguard.esp Active
  • IMCN - Hearthfire.esp Active
  • IMCN - Dragonborn.esp Active
  • IMCN - Drinking Fountains of Skyrim.esp Active
  • TRO_BasicNeeds.esp Active
  • Tales_of_Lycanthropy.esp Active
  • Apocalypse - The Spell Package.esp Active
  • Duel - Combat Realism.esp Active
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  • Dual Wield Parrying_SKSE.esp Active
    • Note: Use only one Dual Wield Parrying*.esp.
  • The Dance of Death - Ultimate Edition.esp Active
  • GDO_Plugin_SkyRe.esp
    • Warning: Delete. Not to be used if using the SkyRe Reproccer.
  • UFO - Ultimate Follower Overhaul.esp Active
    • Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.
  • UFO - Dawnguard AddOn.esp Active
  • UFO - Heartfire AddOn.esp Active
  • specializedfollowers.esp Active
    • Warning: Delete. Use Better Followers - S*.esp instead.
  • Better Followers - SBNP.esp Active
    • Warning: Delete C01QuestScript.pex from data/scripts folder, if exist.
    • Requires: Better Followers - Armor Pack I & II, download it on BF page.
    • Note: Use only one Better Followers - *.esp.
  • Better NPC - Faction Pack.esp Active
  • Alternate Start - Live Another Life.esp Active
  • SkyRe_Races.esp Active
  • Bashed Patch, 0.esp Active
  • Dual Sheath Redux Patch.esp Active
  • ReProccer.esp Active

I would add that playing with Delev / Releve behind me, or something was wrong. Intercede screen that pointed out as boss told: p obviously one example, because I did not have anything to show:

http://imageshack.us/a/img703/9871/0yll.jpg





The problem with making bashed patch:
Unlimited_Rings.esp: ARMO.BODT: Expected size == 12, but got: 4
Error loading 'ARMO' record and / or subrecord: 0010DFCD
eid = u'EnchRingResistMagic06 '
subrecord = 'Bodt'
subrecord size = 4
file pos = 367
Error in Unlimited_Rings.esp





I have one problem with dual sheath redux, and so the magician takes off his stick, rod or, if you are called, do not assume just falls on his back foot and it looks like I walked with her all the time. A few screen:
http://imageshack.us/a/img844/5776/zh1q.png

http://imageshack.us/a/img845/9669/19an.png

http://imageshack.us/a/img841/9056/rcro.png




Recently, I was privy to śiwat NMM and Wrye Bsha Boss, also not dokońca all know what and how to ... So can anyone help me to deal with these errors and nizgodnością files.

 

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I'm almost certain your problem comes from incorrectly installing DSR.

 

First thing's first, make sure you have the Java Runtime Version 7 Update 21+. This is required.

 

Download the following mods, they are required.

XPMS (this is the mod's recommended option, any compatible skeleton will work)

FNIS

 

I highly recommend using Nexus Mod Manager for installation

Install XPMS, make sure you're selecting the correct options during installation. It's easy enough I don't need to explain it.

Install FNIS.

Install DSR.

 

Navigate to Skyrim/Data/SkyProc Patchers/Dual Sheath Redux Patch folder andopen the Dual Sheath Redux Patch.jar file. Click Patch at the topright corner and close the application.

 

Navigate to Skyrim/Data/tools/GenerateFNIS_for_Users folder and open the GenerateFNISforUsers.exe file. Click Update FNIS Behavior.

It will likely generate and error and tell you to select one of the options in the lower part of the window (for me it's SKELETON Arm Fix). Click Update FNIS Behavior again.

 

 

Unless one of your mods conflicts with DSR or it's installation, DSR should be working fine.

 

You will have to run FNIS every time you add or remove a mod that has animation files in it.

Edited by drakshdw
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Ok thx for help... but now i have this problem

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Red is PROBLEM

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • HearthFires.esm Active
  • Dragonborn.esm Active
  • 3rdEraWeaponsMoS.esm Active
  • Deus Mons.esm Active
  • JSwords.esm Active
  • SkyMoMod.esm Active
  • SPIKE.esm Active
  • TravellersOfSkyrim.esm Active
  • WARZONES - Civil Unrest.esm Active
  • HighResTexturePack01.esp Active
  • HighResTexturePack02.esp Active
  • HighResTexturePack03.esp Active
  • TexturesPack_PL.esp Active
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • mjollfacelift-v4-1-Black.esp Active
  • Chesko_Frostfall.esp Active
  • Rooster At Dawn v1.0.esp Active
  • CLARALUX.esp Active
  • CLARALUX-DG-Patch.esp Active
  • CLARALUX-HF-Patch.esp Active
  • Economics of Skyrim.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Economics of Skyrim - Dawnguard.esp Active
  • 83Willows_101BUGS_V4_HighRes.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • AK- Clothe Dead NPCs.esp Active
  • Birdsofskyrim.esp Active
  • Chesko_WearableLantern.esp Active
  • Dual Sheath Redux.esp Active
    • Requires: Java Runtime Environment 7 update 17+
  • Dwemer Certified.esp Active
  • Lost Art of the Blacksmith.esp Active
  • lt_camping.esp Active
  • More Craftables.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • Convertible Azura's Star.esp Active
  • Skyrim Flora Overhaul.esp Active
  • TravellersOfSkyrim - Vanilla.esp Active
  • Auto Unequip Ammo.esp Active
  • Dragon Soul Relinquishment.esp Active
  • DYNAVISION Dynamic Depth of Field.esp Active
    • Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
  • Footprints.esp Active
  • Footprints - Ash.esp Active
  • JSwords_Load_Screens.esp Active
  • SkyUI.esp Active
  • iHUD.esp Active
  • Cloaks.esp Active
  • Cloaks - Dawnguard.esp Active
  • Craftable Artifacts.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • JSwordsDistributionBalancePlugin.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • WiS IV armory.esp
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • WiS IV.esp
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • DeadlyDragonsSpells.esp Active
  • DeadlyDragonsArmory.esp Active
  • DeadlyMonsters.esp Active
  • SkyRe_Main.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
    • Note: To make aiming easier add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
  • SkyRe_Combat.esp Active
  • SkyRe_EncounterZones.esp Active
  • SkyRe_EnemyScaling.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • SkyRe_StandingStones.esp Active
  • SkyRe_Survivalism.esp Active
  • Deus Mons_WithNPCs.esp Active
  • Hunting in Skyrim.esp Active
  • JobsofSkyrim.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • tomboftrials.esp Active
  • Tundra Defense.esp Active
  • Masters of Death.esp Active
  • Proper Aiming.esp
  • SkyTEST-RealisticAnimals&Predators.esp Active
  • dD - Enhanced Blood Main.esp Active
  • dD-Dawnguard-MonsterMod EBT Patch.esp Active
  • skyrim unleashed_items.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • skyrim unleashed_npc.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • skyrim unleashed_crafting.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • skyrim unleashed_enchantments.esp Active
  • skyrim unleashed_leveling.esp Active
  • RealisticRoomRental.esp Active
  • Open Cities Skyrim.esp Active
  • Realistic Lighting.esp Active
  • Realistic Lighting Patcher.esp Active
  • Imp's More Complex Needs.esp Active
  • IMCN - Dawnguard.esp Active
  • IMCN - Hearthfire.esp Active
  • IMCN - Dragonborn.esp Active
  • IMCN - Drinking Fountains of Skyrim.esp Active
  • Better Vampires ML.esp Active
  • Predator Vision.esp Active
  • ToL_SKSE_by_Brevi.esp Active
  • Brevi_MoonlightTales.esp Active
  • Tales_of_Lycanthropy.esp Active
  • WerewolfMastery.esp Active
  • WerewolfPerksExpanded_1.6.esp Active
  • WerewolfPerksExpanded_1.6b.esp Active
  • Apocalypse - The Spell Package.esp Active
  • FNISspells.esp Active
  • Duel - Combat Realism.esp Active
  • Dual Wield Parrying_SKSE.esp Active
    • Note: Use only one Dual Wield Parrying*.esp.
  • The Dance of Death - Ultimate Edition.esp Active
  • WiS IV realistic combat.esp
  • UFO - Ultimate Follower Overhaul.esp Active
    • Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.
  • UFO - Dawnguard AddOn.esp Active
  • UFO - Heartfire AddOn.esp Active
  • UFO - AllwaysDrawWeapons.esp Active
  • Alternate Start - Live Another Life.esp Active
  • WiS IV races.esp Active
  • SkyRe_Races.esp Active
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    • Note: Use only one Blood Coins esp.
  • WATER.esp Active
  • WATER Plants.esp Active
  • GreenWaterFix_Compatible.esp Active
  • Bashed Patch, Skyrim.esp Active
  • ASIS-Dependency.esp Active
  • ReProccer.esp Active
  • SUM.esp Active
  • SkyRe_EnemyAI.esp Active
    • Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.

Plugin Type Count Recognised (or sorted by user rules) 118 Unrecognised 6 Inactive 5 All 124 Plugin Message Type Count Warning 0 Error 0 All 33
  • Your masterlist is already at the latest revision (r7422; 2013-08-29). No update necessary.
  • No change in recognised plugin list since last run.
  • Note: Latest BOSS thread
  • Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 22 August 2013 we are at over 8390+ plugins to add to the Masterlist. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums or Nexus Mods).
  • Note: Your SKSE is up-to-date.
  • Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order.
  • Note: It appears you have Fores New Idles in Skyrim installed. Remember to run GenerateFNISforUsers.exe every time you have installed or de-installed FNIS, or an FNIS based mod.

This is screen with Wrye Smash

http://img513.imageshack.us/img513/7302/f8h.png

Uploaded with ImageShack.us

Help me pls/;

Edited by inatrance
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the bash tag suggestion only means that the "mod" or the master file contains leveled lists in it and will require a bashed patch to merge them together, so they're not overriding each other

 

you should do what the "notes" from boss told you, something like incompatible with ..., use ... instead, clean with tes5edit, etc...

 

and yes the bashed patch should be the last one, except you're using any skyproc patchers like reproccer, asis, lli, gelo, sum etc... which in fact you do

 

there are some exceptions which can be important to load after even the skyproc patchers, alternate start and follower mods for example, in combination with some mods the patcher sometimes does weird things to these kind of mods

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