hentaishinri Posted September 2, 2013 Author Share Posted September 2, 2013 i'd start by deleting your skiyrim.ini and skyrimprefs.ini and see how it goes.After that run boss to get a load order and use the following as a basis for your load order: http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/thirdly, remove all of ERSO. It's no longer updated and more than likely screwing up your game.I didn't touch skyrim.ini and skyrimprefs.ini at ALL, so yeah...And I didn't understand anything from that post, really... I mean, they just said how to run BOSS and that bashed patch needs to be on bottom and thats what im really doing...As for the ERSO - I see, i will remove it, but i really doubt thats causing it since while it was still being updated i was still crashing Link to comment Share on other sites More sharing options...
hentaishinri Posted September 2, 2013 Author Share Posted September 2, 2013 i'd start by deleting your skiyrim.ini and skyrimprefs.ini and see how it goes.After that run boss to get a load order and use the following as a basis for your load order: http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/thirdly, remove all of ERSO. It's no longer updated and more than likely screwing up your game.I didn't touch skyrim.ini and skyrimprefs.ini at ALL, so yeah...And I didn't understand anything from that post, really... I mean, they just said how to run BOSS and that bashed patch needs to be on bottom and thats what im really doing...As for the ERSO - I see, i will remove it, but i really doubt thats causing it since while it was still being updated i was still crashing Okay, how am I supposed to MANUALLY sort ALL OF these mods, I have literally dozens of mods how do i know which one comes after which one, I'm not a modder >_< im becoming really angry at this game Link to comment Share on other sites More sharing options...
WarlordThorvald Posted September 2, 2013 Share Posted September 2, 2013 hey! I see you got immersive settlements. I've been having problems with CTD's since I installed this mod. I removed it because it causes helluva bugs altough its got nice looks. Most of my CTDs are gone now. Hope this help you. Link to comment Share on other sites More sharing options...
hentaishinri Posted September 2, 2013 Author Share Posted September 2, 2013 hey! I see you got immersive settlements. I've been having problems with CTD's since I installed this mod. I removed it because it causes helluva bugs altough its got nice looks. Most of my CTDs are gone now. Hope this help you.I don't have immersive settlements o.oI do have Immersive Patrols, but not settlements...idk if they are alike ? Link to comment Share on other sites More sharing options...
vlaka Posted September 3, 2013 Share Posted September 3, 2013 you've got a heap of mods which kind of overlap one another which is more than likely causing the crashes.Drop the SOS mods, theyre part of COT i believe, look at trimming down your armour mods, surely you dont use them all, Jswords hasn't been updated in ages and i believe was created using old school stuff not the ck so conflicts and errors are bound to be found, nothing should be loaded above the unofficial skyrim, DG, DB patches (only esm's). don't know if ASIS, ACE and high level enemies work together, Dragonbone weapons i think is out of date and made redundant by Draginborn dlc, drop ERSO. I think you might be killing Skyrim, especially with the limitaiton 1.9 introduced with the memory leak crap. Link to comment Share on other sites More sharing options...
c0c0c0 Posted September 3, 2013 Share Posted September 3, 2013 i'd start by deleting your skiyrim.ini and skyrimprefs.ini and see how it goes.After that run boss to get a load order and use the following as a basis for your load order: http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/thirdly, remove all of ERSO. It's no longer updated and more than likely screwing up your game.I didn't touch skyrim.ini and skyrimprefs.ini at ALL, so yeah...And I didn't understand anything from that post, really... I mean, they just said how to run BOSS and that bashed patch needs to be on bottom and thats what im really doing...As for the ERSO - I see, i will remove it, but i really doubt thats causing it since while it was still being updated i was still crashing Okay, how am I supposed to MANUALLY sort ALL OF these mods, I have literally dozens of mods how do i know which one comes after which one, I'm not a modder >_< im becoming really angry at this game Don't manually sort the mods. Let BOSS do that for you. Use BUM and whatever guidelines you find for any that BOSS doesn't recognize. And, don't get mad at the game - If you ran it the way Bethesda wrote it, you'd have minimal problems. Instead, you wanted more so you started modding. This makes you a "Modder". Nothing wrong with that - all of us on the forum are, so we understand. But don't get frustrated. There are a lot of good tools available for us, and a lot of smart people who have suffered your pains and are willing to share their experiences. Just go slow, and save often. INIs - Even if you didn't manually edit them, they have still changed due to settings you've chosen in the initial install, and during game. But I'd agree that if you haven't manually made changes, they probably aren't a problem. Unless some of your mods call for changes to the INIs. Also, be patient. A perfectly modded game will still CTD on occasion. Mine is perfectly ordered, completely devoid of dirty edits, and has no deleted ESPs in the save I still crash a couple times a night. We're building a limo on a VW chassis, so there is going to be a cost. I use Immerse Patrols and I consider it to be minimally risky. It adds, rather than subtracts or overwrites, and does so on a manageable scale. RE: ERSO - I find that the more a mod changes, the less likely it is to work with other mods. Anything with the word "overhaul" in it should send up a warning sign. These things can really transform the game, but I'd leave them to the sort of people who can work through the inevitable conflicts. Link to comment Share on other sites More sharing options...
vlaka Posted September 3, 2013 Share Posted September 3, 2013 (edited) Don't manually sort the mods. Let BOSS do that for you. Use BUM and whatever guidelines you find for any that BOSS doesn't recognize. And, don't get mad at the game - If you ran it the way Bethesda wrote it, you'd have minimal problems. Instead, you wanted more so you started modding. This makes you a "Modder". Nothing wrong with that - all of us on the forum are, so we understand. But don't get frustrated. There are a lot of good tools available for us, and a lot of smart people who have suffered your pains and are willing to share their experiences. Just go slow, and save often. INIs - Even if you didn't manually edit them, they have still changed due to settings you've chosen in the initial install, and during game. But I'd agree that if you haven't manually made changes, they probably aren't a problem. Unless some of your mods call for changes to the INIs. Also, be patient. A perfectly modded game will still CTD on occasion. Mine is perfectly ordered, completely devoid of dirty edits, and has no deleted ESPs in the save I still crash a couple times a night. We're building a limo on a VW chassis, so there is going to be a cost. I use Immerse Patrols and I consider it to be minimally risky. It adds, rather than subtracts or overwrites, and does so on a manageable scale. RE: ERSO - I find that the more a mod changes, the less likely it is to work with other mods. Anything with the word "overhaul" in it should send up a warning sign. These things can really transform the game, but I'd leave them to the sort of people who can work through the inevitable conflicts. Haha a limo on a vw :D As for ERSO, keep it out of your load order. Its been taken down a while back and not updated, who knows what bad things lurk inside :tongue: Edited September 3, 2013 by vlaka Link to comment Share on other sites More sharing options...
hentaishinri Posted September 3, 2013 Author Share Posted September 3, 2013 (edited) you've got a heap of mods which kind of overlap one another which is more than likely causing the crashes.Drop the SOS mods, theyre part of COT i believe, look at trimming down your armour mods, surely you dont use them all, Jswords hasn't been updated in ages and i believe was created using old school stuff not the ck so conflicts and errors are bound to be found, nothing should be loaded above the unofficial skyrim, DG, DB patches (only esm's). don't know if ASIS, ACE and high level enemies work together, Dragonbone weapons i think is out of date and made redundant by Draginborn dlc, drop ERSO. I think you might be killing Skyrim, especially with the limitaiton 1.9 introduced with the memory leak crap. The thing is, if I had to drop any more mods I will have to start a new game, because the save games will become REALLY unstable, and I really don't wanna start a new game :/But seeing as to how bad things are I think i might have to do jsut that...RE: I actually use them all, lol. Even Jswords.ASIS and ACE work together, got a patch for that..High level enemies are also compatible with them.I dropped ERSO :smile:Dragonbone weapons I use and like :/ Even if it's outdated that doesn't mean it's fatal... right? :/I'm sorry, I know you're trying to help, i just wanna keep as much mods as possible since they are half of what I enjoy in skyrim :/ Don't manually sort the mods. Let BOSS do that for you. Use BUM and whatever guidelines you find for any that BOSS doesn't recognize. And, don't get mad at the game - If you ran it the way Bethesda wrote it, you'd have minimal problems. Instead, you wanted more so you started modding. This makes you a "Modder". Nothing wrong with that - all of us on the forum are, so we understand. But don't get frustrated. There are a lot of good tools available for us, and a lot of smart people who have suffered your pains and are willing to share their experiences. Just go slow, and save often.INIs - Even if you didn't manually edit them, they have still changed due to settings you've chosen in the initial install, and during game. But I'd agree that if you haven't manually made changes, they probably aren't a problem. Unless some of your mods call for changes to the INIs. Also, be patient. A perfectly modded game will still CTD on occasion. Mine is perfectly ordered, completely devoid of dirty edits, and has no deleted ESPs in the save I still crash a couple times a night. We're building a limo on a VW chassis, so there is going to be a cost. I use Immerse Patrols and I consider it to be minimally risky. It adds, rather than subtracts or overwrites, and does so on a manageable scale. RE: ERSO - I find that the more a mod changes, the less likely it is to work with other mods. Anything with the word "overhaul" in it should send up a warning sign. These things can really transform the game, but I'd leave them to the sort of people who can work through the inevitable conflicts. I removed ERSO and here is my new boss log with everything I removed and everything I kept... These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveDragonborn.esm ActiveApachiiHair.esm ActiveApachiiHairMales.esm ActiveSkyrim Project Optimization - Full Version.esm Active3rdEraWeaponsMoS.esm ActiveJSwords.esm ActiveSPIKE.esm ActiveXFLMain.esm ActiveNote: For safe mod uninstall see special uninstallation instructions on mod page.SoS - The Dungeons.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - The Wilds.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.SoS - Civilization.esp ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Hearthfire Patch.esp ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Rainbows.esp ActiveRooster At Dawn v1.0.esp ActiveThundering Shouts.esp Activerealrainextended.esp Activefantasy music overhaul.esp Activefantasy music overhaul - unique town music.esp ActiveEconomics of Skyrim.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Economics of Skyrim - Dawnguard.esp ActiveDead Body Collision.esp ActiveDual Sheath Redux.esp ActiveRequires: Java Runtime Environment 7 update 17+High Level Enemies.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}High Level Enemies - Dawnguard.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}High Level Enemies - Dragonborn.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Immersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveBook Covers Skyrim.esp ActiveBook Covers Dawnguard.esp ActiveBook Covers Hearthfire.esp ActiveRadiant and Unique Potions Poisons and BOOZE.esp ActiveReal Clouds.esp ActiveShootingStars.esp ActiveSkyrimsUniqueTreasures.esp ActiveSPTDiverseGuardsSkyrim.esp ActiveSPTDiverseGuardsSkyrimDGPatch.esp ActiveConvenient Horses.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.JSwords_Load_Screens.esp ActiveWetandCold.esp ActiveWetandCold - Ashes.esp ActiveSkyUI.esp ActiveAvatar of Baltazar.esp ActiveCloaks.esp ActiveCloaks - Dawnguard.esp Active1nivWICCloaks.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp ActiveDragonbone Weapons.esp ActiveDragonbone Weapons - Faster Arrows.esp ActiveElemental Staves.esp ActiveFaalSizaan.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}JSwordsDistributionBalancePlugin.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}NarquelionBow.esp ActiveNewermind Bow Collection.esp ActiveNicoroshi Creations.esp ActiveskyforgedShields.esp ActiveTERA Weapons.esp ActiveTwisterBow.esp ActiveUnique Uniques.esp ActiveUniqueBows.esp Active3rdEraWeapMoS-lvlList.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Smithing Perks Overhaul - Balanced.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}DeadlyDragonsArmory.esp ActiveDeadlyMonsters.esp Activebuildablehouse.esp ActiveImmersive Events.esp ActiveMy Home Is Your Home.esp ActiveMzarkWonders.esp ActiveRun For Your Lives.esp ActiveWhen Vampires Attack.esp Activewhiterun spruce by revan1199.esp ActiveAchieveThat.esp ActiveBabette.esp ActiveGuard Dialogue Overhaul.esp ActivedD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActivePopulated Cities 2.esp ActiveRealisticRoomRental.esp ActiveRRR_Hearthfire-Patch.esp ActiveRRR_Dragonborn-Patch.esp ActiveSoundPropagationOverhaul.esp ActiveFootstepsSoundsOverhaul.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveRLO - Adaptive Interiors Vanilla Weathers Patch.esp ActiveSaturationBoost.esp ActiveSoS - The Dungeons-PatchSPO.esp ActiveSoS - The Dungeons-PatchRLODungeons.esp ActiveSoS - The Dungeons-PatchRLOMajorCityInteriors.esp ActiveSoS - The Wilds-PatchSPO.esp ActiveSoS - Civilization-PatchSPO.esp ActiveSoS - Civilization-PatchRLOMajorCityInteriors.esp ActiveSoS - Civilization-PatchRLOMinorCities.esp ActivePredator Vision.esp ActiveWerewolfPerksExpanded_1.6.esp ActiveWerewolfPerksExpanded_1.6b.esp ActiveHitStop.esp ActiveImproved Dragon Shouts.esp ActiveImproved Dragon Shouts - Dawnguard.esp ActiveImproved Dragon Shouts - Dragonborn.esp ActiveBetterMagic_FULL.esp ActiveBFSEffects.esp ActiveFNISspells.esp ActiveForgottenMagic.esp ActiveShowRaceMenuAlternative.esp ActivePath of Shadows.esp ActiveDuel - Combat Realism.esp ActiveACE Realistic Fighting.esp ActiveDeadlyCombat.esp ActiveDeadlyCombat_GiantsAIFix.esp ActiveDragonCombatOverhaulDragonborn.esp ActiveThe Dance of Death - Ultimate Edition.esp ActiveTKDodge.esp ActiveACE BYOG.esp ActiveACE Speech.esp ActiveACE Archery.esp ActiveACE Armor.esp ActiveACE Enchanting.esp ActiveACE Magic.esp ActiveACE Melee.esp ActiveACE Smithing.esp ActiveACE Synergy.esp ActiveTheEyesOfBeauty.esp Active3DNPC.esp ActiveXFLDialogue.esp ActiveXFLPlugins.esp ActiveBetter Followers - SBP.esp ActiveRequires: Better Followers - Armor Pack I & II, download it on BF page.Note: Use only one Better Followers - *.esp.Better NPC - Faction Pack.esp ActiveSpousetocustomhome.esp ActivedD - Realistic Ragdoll Force - Realistic.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.WATER.esp ActiveWATER Plants.esp ActiveWATER DB Waves.esp ActiveGreenWaterFix_v2withDawnguard.esp ActiveBashed Patch, 0.esp ActiveASIS-Dependency.esp ActiveASIS.esp ActiveDual Sheath Redux Patch.esp Active Unrecognized plugins: DeadlyCombat_ASIS_Patch.esp ActiveFS_UltimateAssortment.esp Activedunmerlantern.esp ActivezzzSXP.esp Active It also says this:Note: The order of plugins set by BOSS differs from their order in its masterlist, as one or more of the installed plugins is false-flagged. For more information, see "file:../Docs/BOSS%20Readme.html#appendix-c False-Flagged Plugins".I am now certain that it's a mod order problem, since1. Boss tells me there are false-flagged mods and the order is wrong.2. The game crashes 2-3 minutes after startup EVERY TIME Edited September 3, 2013 by hentaishinri Link to comment Share on other sites More sharing options...
c0c0c0 Posted September 3, 2013 Share Posted September 3, 2013 2. The game crashes 2-3 minutes after startup EVERY TIME That's useful. Does that happen in the same place every time, or is that 2-3 minutes, wherever you are or what you are doing? You've changed a lot since this started so we may need to re-ask some questions we had before. Also, note, this may be a no-win scenario. If you've removed a lot of ESPs, that alone might have introduced enough instability that there is no way forward with the current save. I played a character up to 25th level, adding and deleting mods, until I got a collection I thought I could live with. And then I started over from scratch with that collection. It's boring to follow the same path twice, bu removing a mod from a saved game is a quick path to instability. Link to comment Share on other sites More sharing options...
hentaishinri Posted September 3, 2013 Author Share Posted September 3, 2013 That's useful. Does that happen in the same place every time, or is that 2-3 minutes, wherever you are or what you are doing?No particular place, it just... crashes after a few minutes. Also, note, this may be a no-win scenario. If you've removed a lot of ESPs, that alone might have introduced enough instability that there is no way forward with the current save.I am starting to realize that :/ I played a character up to 25th level, adding and deleting mods, until I got a collection I thought I could live with. And then I started over from scratch with that collection. It's boring to follow the same path twice, bu removing a mod from a saved game is a quick path to instability.Exactly what I plan to do right now. I removed and changed so many things that the game can't POSSIBLY be saved now... I will start a new game.But the mod order problem still exists and before I start fresh I wanna fix it. Link to comment Share on other sites More sharing options...
Recommended Posts