Jump to content

Unlock MO corrects CTD?


lareri

Recommended Posts


Hello.

In game I have a recurring CTD whose error message is:

[ 1] ShadowSceneNode(Name: `ShadowSceneNode`)

[ 39] BSFadeNode(Name: `skeleton.nif`, Owner: `PlayerCharacter(FormId: 000014, BaseForm: TESNPC(Name: `Lareri`, FormId: 00000007, File: `Skyrim.esm`))`)

[ 42] NiCamera(Name : `WorldRoot Camera`)

[ 81] NiCamera(Name : null)

[ 97] BSMultiBoundRoom(Name : null)

[ 101] BSMultiBoundRoom(Name : null)

[ 103] BSMultiBoundRoom(Name : null)


I found that if I unlock MO after running the game but before running my save, I have no CTD.

Can you please help me?



My hypothesis is not believable, but I specify that having 2 saves, each in a different dungeon, 20s to 30s before the CTD I made several tests.

When I launch the game and the saves without unlocking MO, the CTD are unavoidable.

By unlocking MO after launching the game but before launching the saves, no CTD.

I tested by disabling my camera mods, light mods, climate mods. I'm sure the XP32 skeletons are not overwritten. All these mods are not the cause of CTD.




Edit 1: I could not post on the MO mod page because it is locked.


Edit 2:

I tried a new thing.

My desktop resolution is 3840x2160 and my game was set to 1920x1080.

By also setting the game to 3840x2160 I don't have any CTD even with MO locked.




Traduit avec www.DeepL.com/Translator (version gratuite)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...