SaintClare Posted August 27, 2013 Share Posted August 27, 2013 I've created a custom faction including custom NPCs in the GECK. The faction is neutral to the player. I've set each NPC to "foolhardy" and "helps allies", but in game when I attack one, the rest scatter and flee, leaving the NPC to his fate. Mind you, all of these people are heavily armed and could easily overwhelm me. Could someone tell me how to fix this, so that they aid each other? Link to comment Share on other sites More sharing options...
dangman4ever Posted August 27, 2013 Share Posted August 27, 2013 Set Aggression to "Aggressive" or higher? Or set Confidence down to "Brave". Link to comment Share on other sites More sharing options...
SaintClare Posted August 28, 2013 Author Share Posted August 28, 2013 (edited) I've set them all to aggresive, but I'll try brave. Edited August 28, 2013 by SaintClare Link to comment Share on other sites More sharing options...
SaintClare Posted August 29, 2013 Author Share Posted August 29, 2013 No Change, can anybody help me. Link to comment Share on other sites More sharing options...
Aonghus Posted September 2, 2013 Share Posted September 2, 2013 Sounds like an odd question, but have you added your newly created faction as it's own ally? Take a look at the factions from the vanilla game and you'll see what I mean. Link to comment Share on other sites More sharing options...
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