Lyremanbird Posted January 4, 2022 Share Posted January 4, 2022 I'm trying to create a facemask that changes the facial expression of the wearer without replacing the wearer's face model. Could this be done using the face's .tri files? Or somehow using papyrus scripts? Link to comment Share on other sites More sharing options...
DieFeM Posted January 4, 2022 Share Posted January 4, 2022 You can use the same face animation archetypes that you can set in a dialogue line through papyrus by calling the following function on the actor and passing the keyword of the desired archetype as parameter: https://www.creationkit.com/fallout4/index.php?title=ChangeAnimFaceArchetype_-_Actor Link to comment Share on other sites More sharing options...
South8028 Posted January 4, 2022 Share Posted January 4, 2022 (edited) you can also use the console to control the face morphs. ) mfg morphs X Y where X is the morph number, Y is the magnitude of the change (1-100). For example mfg morphs 40 20 - smirk on the right side of the face. All morph numbers:1 - Jaw Forward2 - Jaw Open3 - Left Brow Out Up4 - Left Cheek Up5 - Left Frown6 - Left Jaw7 - Left Lip Corner In8 - Left Lip Corner Out9 - Left Lower Lid Down10 - Left Lower Lid Up11 - Left Lower Lip Down12 - Left Lower Lip Up13 - Left Middle Brow Down14 - Left Middle Brow Up15 - Left Nose Up16 - Left Outer Brow Down17 - Left Smile18 - Left Upper Lid Down19 - Left Upper Lid Up20 - Left Upper Lip Down21 - Left Upper Lip Up22 - Lower Lip Funnel23 - Lower Lip Roll In24 - Lower Lip Roll Out25 - Pucker26 - Right Outer Brow Up27 - Right Cheek Up28 - Right Frown29 - Right Jaw30 - Right Lip Corner In31 - Right Lip Corner Out32 - Right Lower Lid Down33 - Right Lower Lid Up34 - Right Lower Lip Down35 - Right Lower Lip Up36 - Right Middle Brow Down37 - Right Middle Brow Up38 - Right Nose Up39 - Right Outer Brow Down40 - Right Smile41 - Right Upper Lid Down42 - Right Upper Lid Up43 - Right Upper Lip Down44 - Right Upper Lip Up45 - Sticky Lips46 - Upper Lip Funnel47 - Upper Lip Roll In48 - Upper Lip Roll Out Edited January 4, 2022 by South8028 Link to comment Share on other sites More sharing options...
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