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how do i know witch of my mods change the name of


reaper9111

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hello, i 'm running over 200 mods whiout conflict... but i recently notice that one of vanilla armor that i usualy never use have a few part name in an other language, and i would like to know if there is a way to know witch of my mods does these changes ! thanks !

 

i know about the mod conflict detector, but i dont tkink this will help...becuse its not a "Real conflict" no ?...eniways !

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In the Construction Set, you could just go down the list of your mods and view the details. You wouldn't have to open them to see what that particular mod changes. When you find one that changes the armor in question, load it up and fix the name :)
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In the Construction Set, you could just go down the list of your mods and view the details. You wouldn't have to open them to see what that particular mod changes. When you find one that changes the armor in question, load it up and fix the name :)

 

 

What do you mean by using the CS to check the details list...??? i mean "whiout openning them one by one ???

ps: i already found witch one was doing so....it was growlfs hot clothes that was changing 2 pieces of dwarven and the fur helmet !....but i still want to know what your talking about ! thanks !

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In the Construction Set, you could just go down the list of your mods and view the details. You wouldn't have to open them to see what that particular mod changes. When you find one that changes the armor in question, load it up and fix the name :)

 

 

What do you mean by using the CS to check the details list...??? i mean "whiout openning them one by one ???

ps: i already found witch one was doing so....it was growlfs hot clothes that was changing 2 pieces of dwarven and the fur helmet !....but i still want to know what your talking about ! thanks !

Sorry, I should have explained a bit clearer :)

  • Open the Construction Set
  • Hit the Open Folder Icon
  • Highlight a mod
  • Click the Details button

That's all you have to do, you can scan through the list that pops up and see what items have been changed. It won't show what was done to each item, but you can get the Editor ID so you can find the item. Don't click OK unless you want to actually load the mod.

 

Hope this was clearer :)

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