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I'm trying to activate a Quest from a Quest Vanilla. Not Work.


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Hello friends, I hope you can help me.


I'm trying to activate a Quest from a Quest Vanilla. The Quest Vanilla is the MQ104. It is the quest where the player kills his first dragon and discovers that it is a Dova. In that Quest, on stage 150 there is an activator for the Quest Vanilla MQ105 (The Call of the Voice). Since my MOD requires the player to be DragonBorn already, I write the following code.


<MyQuest> .SetStage (10)

I previously declared the <MyQuest> property

The script compiles without problem.


In stage 10 of my Quest I write:


SetObjectiveDisplayed (10)

Alias_ <MyQuest> .GetRef (). AddToMap ()

if MQ104.IsActive ()

SetActive ()

endif


Where MQ104 is a declared property and Alias_ <MyQuest> a declared alias. The code compiles without problems.


Starting the game, before reaching stage 150 of the MQ104 quest I do the test to see if the MOD is active:


GetQuestRunning <MyQuest> = 1


When doing a GetStage <MyQuest> the answer is = 0.

That is, I would be ignoring the code added to Vanilla's Quest MQ104 on stage 150. Ergo, Vanilla's MQ105 quest fires, but mine doesn't.


I hope I have been clear with the detail of what happens. If you have questions or concerns, I answer them.


Can someone tell me what I'm doing wrong?

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