kimota720 Posted January 7, 2022 Share Posted January 7, 2022 One thing I've always hated is being stuck with Synth Shaun at the end of the game. At least with the Brotherhood and Minutemen endings I can choose to let Synth Shaun burn in the Institute's destruction and the Railroad is happy to take him off my hands but there is no option in an Institute ending. As Director of the Institute I don't have to honor Father's final request and decide it would be more humane to have him shut down. We even hear some Institute scientists questioning the morality of creating a child synth that will never grow up. And if I being honest my Sole Survivor would see Synth Shaun as a reminder of what he has lost and not a chance to be a father to Shaun again. When we meet Father for the first time we hear the shutdown code for Synth Shaun but there is no option to shut down Synth Shaun ourselves and no voiced dialogue we can use. The only workaround I can see is creating an Institute npc that will shut down Synth Shaun on our behalf and put him in the incinerator. Link to comment Share on other sites More sharing options...
instyne49 Posted January 7, 2022 Share Posted January 7, 2022 If you're on PC the solution is straight forward. Open up console commands highlight Shaun and type kill and then enter. He can be brought back with a command too. When you first highlight him his ID is shown, copy somewhere and save if you think that's a possibility. I don't play on a console, so have no idea how that would work. Link to comment Share on other sites More sharing options...
ImmortalAbsol Posted January 10, 2022 Share Posted January 10, 2022 A terminal that manages him in an Institute (or Subversion) ending would be useful.Shutdown/reactivate, choose where he hangs out, maybe more. Link to comment Share on other sites More sharing options...
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