jebivetar6 Posted January 9, 2022 Share Posted January 9, 2022 Ok I'm dealing with a specific thing, so I would be grateful for some help. Namely its about applying textures from https://www.nexusmods.com/skyrimspecialedition/mods/33690 trousers from Tembtra Thief armor, to mesh from https://www.nexusmods.com/skyrimspecialedition/mods/19506, to preserve the look of the Tembtra thief set with an additional enchanting slot. Its easier to adjust the rest of the armor set via bodyslide outfit studio to match shapes of the Zjays trousers than to fool around with changing the entire mod. At least I think so, but I'm not to smart so im asking you, if you can point me in the right direction. Link to comment Share on other sites More sharing options...
jebivetar6 Posted January 9, 2022 Author Share Posted January 9, 2022 Ok I have been experimenting with this, and changed the slot from 53 to 49 with ssedit, now i have a problem with textures not appearing, just this thing to sort out and im good to go. Anybody? Link to comment Share on other sites More sharing options...
Hanaisse Posted January 9, 2022 Share Posted January 9, 2022 Since you changed the body slot in the esp, did you change the partition slot in the .nif to match? Link to comment Share on other sites More sharing options...
jebivetar6 Posted January 11, 2022 Author Share Posted January 11, 2022 (edited) Since you changed the body slot in the esp, did you change the partition slot in the .nif to match? armor section armor addon and armor section This are the things you only need to change, first image, keywords, you need to change the last keyword from disalowedenchanting or something like that, to some armor( helmet, cuirass, etc so that the enchantments available for that armor ) piece to allow for enchantments to work and apply to the item. Second image, change the value in the first person flag (sorted) to the desired one, and puff it works. No need to change the partition anything. You can do that for any of the DX emporium mods so you have more armor, and more enchantments, and be able to wear a badolier and backpack from campfire. You do sacrifice some slots from bandolier mod that are used for the small box pouches. Just a moment while i hop in game and take a ss. It works fine. Edited January 11, 2022 by jebivetar6 Link to comment Share on other sites More sharing options...
jebivetar6 Posted January 11, 2022 Author Share Posted January 11, 2022 (edited) As you see from the last picture i use a ton, of enchanted gear now, and i can equip Bandoliers without my pants unequipping, since i changed the bandolier slot, and my backpack is there and the bags from the tembtra mod are also there, as i changed its slots, of course sacrificed some pouches, but hey. And i changed some things in the hood so it now works with circlets and earings and s*** before it unequiped my circlets and earings i think. Easy thing to do, i fiddled with it for half an hour and all is good. One thing with what i had problems was the weighting on the black sacrament satches, so it gave me some stupid shadow issues, as unweighted vertices do so, i discovered that by accident. XD PS. Mdafk i just realized i had some clipping in the pants.... Anyway, as i have gone trough most of the DX emporium mods, i think all of them that add more of these armor pieces can be converted to have full functionality. PS2 Disclaimer! I do this for my personal use, and my personal use only. Will not distribute, publish without authorization an the rest of the s#*!. Edited January 11, 2022 by jebivetar6 Link to comment Share on other sites More sharing options...
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