vlaka Posted August 31, 2013 Share Posted August 31, 2013 I used to play with a mod called Named bosses in Skyrim http://skyrim.nexusmods.com/mods/10937/?tab=1&navtag=%2Fajax%2Fmoddescription%2F%3Fid%3D10937%26preview%3D&pUp=1which hasn't been updated since last year so I took it into Tes5edit, cleaned it and all that jazz, started tes5edit again and the load order was fine with no errors found.So I loaded up Skyrim and had some fun with it, BUT my question is how do I know if this mod uses the same cell space edits for its npcs or if it will create other kinds of conflicts/errors?Is there a way to find that out in the CK/tes5edit? I use immersive creatures, immersive patrols, Skymomod and Organised bandits in skyrim along with Skyre. Any help would be much appreciated. Link to comment Share on other sites More sharing options...
Gariandos Posted August 31, 2013 Share Posted August 31, 2013 One of the best ways to find out if they conflict is to check the conflicts tab on the mod pages to see if any of them conflict with each other. Link to comment Share on other sites More sharing options...
vlaka Posted August 31, 2013 Author Share Posted August 31, 2013 Where do I find this conflicts tab? Link to comment Share on other sites More sharing options...
steve40 Posted September 1, 2013 Share Posted September 1, 2013 Load all the mods that you want to check for compatibility into TES5EDIT, then Apply Filter For Cleaning. Any conflicts will be color coded in red. Link to comment Share on other sites More sharing options...
vlaka Posted September 1, 2013 Author Share Posted September 1, 2013 (edited) thanks Steve40.on which file would i right click and choose apply filter for cleaning on? on a side note, i cleaned the bethesda .esm's as per http://www.creationkit.com/TES5Edit_Mod_Cleaning_Tutorial and there were indeed red coloured bars/conflicts after cleaning. Should I be worried? Edited September 1, 2013 by vlaka Link to comment Share on other sites More sharing options...
vlaka Posted September 2, 2013 Author Share Posted September 2, 2013 I loaded up the water wars module from wars in skyrim and loaded it up in tesedit with all my mods selected and almost everything has conflicts. what am i supposed to do now? should I do the cleaning steps or load it up on it's own in tes5edit and do the cleaning that way? Link to comment Share on other sites More sharing options...
steve40 Posted September 2, 2013 Share Posted September 2, 2013 Just load it up on its own, apply filter for cleaning, remove identical to master records, undelete and disable references. Link to comment Share on other sites More sharing options...
vlaka Posted September 3, 2013 Author Share Posted September 3, 2013 cheers thanks.staying away from the mod for now. Don't trust skyrim 1.9 :/ Link to comment Share on other sites More sharing options...
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