kucingkucing Posted January 14, 2022 Share Posted January 14, 2022 hi, sorry for my bad english,i know this Bug fixed in patch 1.5,the bug is making any NPC that targeted by "Targeting HUD" will attack the player then i see this mod:Targeting HUD Fix (Companion friendly - Only Hostiles)https://www.nexusmods.com/fallout4/mods/3964/this mod is self explanatory: only targeting on hostile NPC Targeting HUD and Berry Mentats Hostility Fixhttps://www.nexusmods.com/fallout4/mods/8910and this mod description:This is due to the way the highlight effect works: internally it is treated as a "magic effect" (since Fallout 4's engine is related to the Skyrim engine), and the AI is set to treat any spell or magic effect from a potentially hostile target as a hostile act.THE SOLUTIONBoth the Berry Mentats and Targeting HUD highlight "magic effects" have had the "No Hit Event" flag added to their other flags. This prevents any AI events from triggering when the effect starts, including reacting to it at all. As far as the AI is concerned the magic effect hasn't happened. now my request is;I like to revert the THE SOLUTION effect,making any hostile NPCs will attack the player with "Hit Event" of "magic effects" of Targeting HUD,and if not troublesome, please make the effect more stronger,like make the "Hit Event" effect done by the playerso the hostile NPC really aggro to the player thank you for reading, and have a nice day Link to comment Share on other sites More sharing options...
kucingkucing Posted January 22, 2022 Author Share Posted January 22, 2022 sorry for bumping,Please, someone guide me creating this mod! Link to comment Share on other sites More sharing options...
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