Deacan Levine Posted March 17, 2009 Posted March 17, 2009 I was wondering how exactly you make a building stage quest line. Example: you complete a certain quest and an extra building is built in the area etc.
Interfer0 Posted March 17, 2009 Posted March 17, 2009 There are several ways to do it. Just disable the building and everything in it, then when the quest is complete, have the end of the quest simply enable the building. The other way you could do it would be to use the same method as the megaton destruction only in reverse.
Yossarian22 Posted March 17, 2009 Posted March 17, 2009 There are several ways to do it. Just disable the building and everything in it, then when the quest is complete, have the end of the quest simply enable the building. The other way you could do it would be to use the same method as the megaton destruction only in reverse. dont disable or enable the building itself, give it a xmarker enable parent, then enable the x marker parent in quest-stage x and all buildings, statics etc. that have this parent are enabled. If not, you have to give all them a referance and add them into a script. All Enclave Structures are enabled on the same way, with a single x marker parent.
Deacan Levine Posted March 17, 2009 Author Posted March 17, 2009 could you please explain the x marker in a little more detail. I am not too familiar with how x markers etc even work.
Cipscis Posted March 18, 2009 Posted March 18, 2009 You don't actually need to use an "X Marker", it's just a convenient invisible reference that can be used for the Enable Parent. You could actually use any reference that is part of your building for this and it would work just fine, and you wouldn't need to worry about creating an extra reference. Just make sure that, if you do this, you don't lose track of which reference you've used as the Enable Parent. Cipscis
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