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C++ missing headers - Would like some help to port a mod from LE


avidichard

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These are the headers required in the source code of the original mod which relies on libSkyrim which I found on GitHub: https://github.com/himika/libSkyrim

 

 

#include <SKSE.h>
#include <SKSE/PluginAPI.h>
#include <SKSE/DebugLog.h>
#include <SKSE/GameRTTI.h>
#include <SKSE/HookUtil.h>
#include <SKSE/GameReferences.h>
#include <SKSE/GameMenus.h>
#include <SKSE/CommandTable.h>

 

I figured that since this is for SSE, I would require libSKSE also on GitHub: https://github.com/himika/libSKSE

 

The problem is that DebugLog and HookUtil are not present in libSKSE.

 

So I'm asking if someone knows if I can simply reuse the libSkyrim headers or if I need to use completely new headers to have access to the proper functions. OR maybe I'm completely OFF track and need to use another library.

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