avidichard Posted January 20, 2022 Posted January 20, 2022 These are the headers required in the source code of the original mod which relies on libSkyrim which I found on GitHub: https://github.com/himika/libSkyrim Quote #include <SKSE.h>#include <SKSE/PluginAPI.h>#include <SKSE/DebugLog.h>#include <SKSE/GameRTTI.h>#include <SKSE/HookUtil.h>#include <SKSE/GameReferences.h>#include <SKSE/GameMenus.h>#include <SKSE/CommandTable.h> I figured that since this is for SSE, I would require libSKSE also on GitHub: https://github.com/himika/libSKSE The problem is that DebugLog and HookUtil are not present in libSKSE. So I'm asking if someone knows if I can simply reuse the libSkyrim headers or if I need to use completely new headers to have access to the proper functions. OR maybe I'm completely OFF track and need to use another library.
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