avidichard Posted January 20, 2022 Share Posted January 20, 2022 These are the headers required in the source code of the original mod which relies on libSkyrim which I found on GitHub: https://github.com/himika/libSkyrim #include <SKSE.h>#include <SKSE/PluginAPI.h>#include <SKSE/DebugLog.h>#include <SKSE/GameRTTI.h>#include <SKSE/HookUtil.h>#include <SKSE/GameReferences.h>#include <SKSE/GameMenus.h>#include <SKSE/CommandTable.h> I figured that since this is for SSE, I would require libSKSE also on GitHub: https://github.com/himika/libSKSE The problem is that DebugLog and HookUtil are not present in libSKSE. So I'm asking if someone knows if I can simply reuse the libSkyrim headers or if I need to use completely new headers to have access to the proper functions. OR maybe I'm completely OFF track and need to use another library. Link to comment Share on other sites More sharing options...
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