Jump to content

Someone teache me...


Latin_Heat

Recommended Posts

I'm not sure what a reverse knife is, but to make a model, you will need some kind of 3D modeling software - Blender is a good free program you could use. There is a tutorial explaining how to use it on the website, which I would advise following before you try and make anything - programs like that are hard enough even when you know what you're doing, let alone when you don't :P
Link to comment
Share on other sites

maybe you could edit the scbbard as well -- to be up-side down bout that would be *ehm* not appeling and stupid :D

I think that w/0 any animation modifications or script that changes the way the scabbard is positioned this wouldn't be possible.

Link to comment
Share on other sites

I've found a script that allows you to switch the weap from one with normal handle, to one with reverse handle.

It is simple. I have to models. One with normal position of the dagger in the sheath, another which has been inverted. When I put off the weapon, the script switch the normal weapon (with normal position) with the other one with different handle. The problem is that when I put the weap off, the game crashes. See the script and if u have a sec or two, u could say me what I have to correct.

 

Scn JNReversedKnife

 

Begin GameMode

 

If player.getequipped JNReverseKnife1 == 1 && player.isweaponout == 1

 

Message " "

Message " "

player.unequipitem JNReverseKnife1

player.additem JNReverseKnife2 1

player.equipitem JNReverseKnife2

player.removeitem JNReverseKnife1 1

 

elseIf player.getequipped JNReverseKnife2 == 1 && player.isweaponout == 0

 

Message " "

Message " "

player.unequipitem JNReverseKnife2

player.additem JNReverseKnife1 1

player.equipitem JNReverseKnife1

player.removeitem JNReverseKnife2 1

 

Endif

 

end

 

(I'm not the author of this script, I just modified it)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...